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AlpineYJ

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AlpineYJ

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81 comments

  1. JackShore
    JackShore
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    An FYI for people installing mid game (in the glorious year 2024 or later), as noted elsewhere, apparently Bethesda in all their wisdom pre-roll some quest locations before the
    quests are even assigned, so the first radiant you get mid game may
    still be stupidly placed in Far Harbor etc even with this mod if you haven't installed it prior to playing..

    So here's something useful up front to put into console before the pre-rolls clear
    and the mod functions normally the rest of the playthrough:

    For Example:
    SetStage <QuestID> <Stage#>

    For Quartermastery:
    SetStage 000C30DC 40

    For Cleansing the Commonwealth:
    SetStage 00064EC7 40

    These will set the quests to "cleared"/"recovered" and you can report to Haylen/Rhys right away and get on with the game.

    Bless the mod makers <3
    Special shout-out to the dipsticks at Bethesda that still haven't fixed this garbage.
  2. Can confirm this mod is working on next gen updates while on PC. Using around 70+ mods on a fresh save - got assigned 3 different radiants by the brotherhood, which always seemed to assign me at LEAST 1 location in FH every playthrough previously, but none this time. Seems to be fully functioning. Thank you! 
  3. rBATERISTA1965
    rBATERISTA1965
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    Genial, este mod me solucionó el tener que ir a Far Harbor mucho antes de activar ese dlc. gracias.
  4. SwearMY
    SwearMY
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    • 1 kudos
    This mod is great. No more running to Nuka World or Far Harbor for radiant quests from the Commonwealth. I hadn't started the DLCs and was waiting to do them later.
  5. babydiehard
    babydiehard
    • member
    • 20 kudos
    Should I use this if I don't use UFO4P?
    1. streetyson
      streetyson
      • member
      • 138 kudos
      I'd expect UFO4P is only mentioned in description to inform folks to put this mod after it so it takes priority, but due to minor conflicts there is in fact a bespoke replacer esp version for folks using UFO4P. So I'd imagine the version here is just fine without UFO4P.
  6. BlazeStryker
    BlazeStryker
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    MARS? Try Skaro: this glory is more needed than ever with Fallout Who Regenerated!
  7. AurikKalDurin
    AurikKalDurin
    • supporter
    • 0 kudos
    Where should I put this mod in my load order on Xbox? I have it installed, but I'm still getting radiant quests that send me to Far Harbor.

    Also, would a mod that reduces the frequency of Minutemen radiant quests conflict with this mod...?
    1. ImpressedTuna
      ImpressedTuna
      • supporter
      • 0 kudos

      You see, radiant quests choose their targets *before* the quest is taken, not *when they're taken*. This is probably meant to prevent players from save-scumming quest locations. That means that even when you've installed this mod, the game has already loaded all its radiant targets so the next or second-next will likely still send you to nuka world/far harbor. It should be noted that this mod cannot change currently selected quest targets, either ones in queue or currently active. It can only prevent future cues from selecting non-commonwealth locations as targets.
  8. ccmm7
    ccmm7
    • member
    • 1 kudos
    Ghoul problems? In the Slog? More likely than you think.
  9. deleted65378916
    deleted65378916
    • account closed
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    Is there a way to make a version that reenables the Far harbor and Nuka world radiant quests AFTER you have been to the dlc locations?
  10. SuccUTillUBus
    SuccUTillUBus
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    • 6 kudos
    This mod doesn't work at all. Haylen immediately sent me to Zephyr Ridge and Rhys to Eagle Cove. Sorry but this mod doesn't work at all. Maybe when that stupid next-gen update comes out for Fallout 4 one of these dysfunctional radiant quest mods will do something. f*#@ this game.
    1. slygeezer
      slygeezer
      • member
      • 78 kudos
      You posted this on both rylasasin's original version of this mod and here on AlpineYJ's current version just 11 minutes apart. Were you running both mods simultaneously?

      Or did you fail to read rylasasin's mod description? You know, the part that said:
      You see, radiant quests choose their targets *before* the quest is taken, not *when they're taken*. This is probably meant to prevent players from save-scumming quest locations. That means that even when you've installed this mod, the game has already loaded all its radiant targets so the next or second-next will likely still send you to nuka world/far harbor. It should be noted that this mod cannot change currently selected quest targets, either ones in queue or currently active. It can only prevent future cues from selecting non-commonwealth locations as targets.