This page was last updated on 18 March 2021, 9:09AM
Changelogs
Version 1.2
-Finally fixed that damage bug on the High Explosive Rocket
-Added rocket switch item to enable ammo switching on the fly
-Added another rocket type
-Added new cast iron finish
-Reorganized weapon nif setup
-New grip adjust animation
-New slowed PA run cycle
-Fixed the glitchy looking bug when unequipping
-Adjusted value numbers
-Added Armor piercing ability to standard rocket for viability
-Hopefully no more legendary versions being found at vendors and other weird stuff
-Various small bug fixes
Version 1.1
-Fixed Finishes not affecting weight and value
-Added new Rocket type, with devastating effects
-Changed the wood finish, I didn't like the previous look of it
-Fixed the weight being close to nothing
-Hopefully fixed legendary variant spawning on enemies
-Fixed the standard grenade doing more damage than the high explosive
-Added PA sprint
-Fixed normal sprint footstep sounds
-Enemies should no longer spawn with rockets, but no RPG
-Probably more stuff I forgot