Shoutout to DScaterpillar for this extra cool mod - (https://www.nexusmods.com/fallout4/mods/35737/)! If you like this mod, be sure to go check his out too!
How does one acquire favour points? So far I've set up 6 stations but they haven't really produced anything.Does production hinge on your location eg if Starlight Drive In area has been well looted or target material is rare in this area you won't get much? Thanks.
Love this mod. Not too OP, but when I notice I need one resource more than others I can assign a few settlers to that station. It works perfectly and really makes the settlements feel more useful instead of just a safe-ish place to rest. Thanks!
EDIT: It's a skill issue on our part. There's a file for the 1.1.0 version that adds it. Not sure why mod author did it like that. However, I've never modded anything so since this mod otherwise is pretty good I'm going to assume it's because Bethesda and not worry about it.
I hav the same result ND LITE was working fine but now those assigned settlers walk around with their weapons drawn when they are not at their stations.. so I am all in on THIS one.. thanks
Hey thanks for making this mod. Love it, it suits my style of play completely. You probably already know this, but the liquid station is not working properly. There is a blank space in the settlement menu where it should be...
So basically this mod is a rip from Northland Diggers https://www.nexusmods.com/fallout4/mods/9710/? ? I've left that mod author a message because I see this as an insult to a mod author that's put a lot of work and effort into a great mod that still works today.
These mods are different. In northland diggers you must to harvest stations by yourself after some period of time. In that mod stations are generating reources automatically.
I didn't even know that mod existed. Looks cool though. If he wants to look through my mod, he can. Anyone can actually, just install it and load it into the creation kit, every file starts with "MSS_" and the scripts can just be opened up in anything that can open a .pex.
Also our mods are totally different, add different things, under different names. I mean, the only thing that is remotely similar between the two mods is it adds ways to get specific kinds of scrap.
Sorry about that guys, talked to the mod author of Northland Diggers and he said the same. At first I thought the two mods were similar because of the scavenging stations, as I believed at first they were for settlers. I made a mistake and I'm here to rectify that by apologizing. Hope you guys can belive me when I say that I'm sorry. ~ Later
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EDIT: It's a skill issue on our part. There's a file for the 1.1.0 version that adds it. Not sure why mod author did it like that. However, I've never modded anything so since this mod otherwise is pretty good I'm going to assume it's because Bethesda and not worry about it.
Go figure, I set the 0.9 and 1.0.0 release as "old files" so hopefully this is fixed platform wide.
also great mod!
Northland Diggers works before, but now it doesnot work anymore, i donot know why.
this one is what i want.
Also our mods are totally different, add different things, under different names. I mean, the only thing that is remotely similar between the two mods is it adds ways to get specific kinds of scrap.
although an 'artistic' Copyright might apply to somebody's .. ahem .. 'posture.'
haha