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Morphion

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  1. Morphion
    Morphion
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    300 endorsement! Thanks to everyone for your support! Tomorrow I will release a new update with some new equipment and some fixes :)

    Update 2.1 release, a few fixes and more equipment for the Minutemen, Check it out!

    if you are an Horizon user check the new backpack patch to remove the bonuses and balance again your gameplay :).
  2. Morphion
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    I have released a new version of Far West Minutemen designed for those who do not want carry the prerrequisites from the main version, this is Armorsmith Extendes, Cross Cybernetics, Crimsomrider's Accessories and West Tek Tactical Optics, you only need Armor and Weapons Keywords Community Resources (AWKCR). Obviously this version presents a "vanillized minutemen" without the strong touch of Steampunk, but still being a far west style, so the minutemen no longer wear cyber prosthesis, tactical visors or high tech eyepieces and the accessories like ropes, eyepieces, visors and other pieces from Crimsomrider. however, Tumbajamba's armors, hats and equipment in general still present and still being the "big thing" in this version :). As always I hope you like and enjoy the mod.
  3. BlasterMasterCaster
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    I decided to tackle 2 issues with the current version of this mod and I fixed the first person visual obstruction during crouch for costumes that had that problem and I fixed the CTD when you target someone wearing the Specialist backpack.

    1) I corrected the visual obstruction for the following costumes following vvsg1's instructions from here in the comments section:

    Minuteman Marshall Outfit
    Minutemen Reeve Outfit
    Minuteman Conqueror Outfit
    Minuteman Conqueror Outfit with Prosthetics
    Minuteman Deathclaw Hunter
    Minuteman Extremist Plates Outfit

    2) I also fixed the bug when targeting the Specialist backpack during VATS that would CTD your game, following Jeggred13's instructions from the Bugs section.

    Here is a video demonstration with all the fixes:



    3) I packed everything into .ba2 archives.

    4) There is a bug that I don't know how to fix: Preston Garvey spawning with his original costume and not having his new costume in his inventory. Seems like the only work around is to respawn him with console andsend him back to Concord where he shows up naked but with his new costume in inventory.

    I haven't experienced the rest of the bugs in the bugs section but I haven't used this mod extensively yet so they may appear in the future.

    Here is the download link to the mod, this is for the CBBE version with the CROSS Cybernetics and the other mod requirements:

    Far West Minutemen - CBBE v.2.2 (First Person & Backpack Niff Fix) (BA2ed)

    http://www.mediafire.com/file/u4o5xpcwejex1zf/Far_West_Minutemen_-_CBBE_v.2.2_%2528First_Person_%2526_Backpack_Niff_Fix%2529_%2528BA2ed%2529.rar/file

    This is an awesome mod and since I got to fix those issues I thought I should share this fixes. I contacted the mod author to let him know about this version I uploaded here and I let him know he can do with this link whatever he thinks is best as a mod author.
    1. nelchael730
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      Outstanding! Thank you!
    2. BlasterMasterCaster
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      No prob. Most of the credit goes to Morphion for putting together this awesome mod.
    3. JimNaix
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      Can i ask something, cause i think i'm gonna go mental soon, where exactly can we craft the items of the original mod (far west minutemen)? i can't find it anywhere. Thank you
    4. BlasterMasterCaster
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      I opened Fo4 again to confirm and I couldn't find any of these costumes available for crafting in either the Armorsmith Workbench or Chem Station. I forgot to check the Cooking Bench though now that I think about it. lol

      I used this mod to check all the itemsin Far West Minutemen:

      https://www.nexusmods.com/fallout4/mods/16718?tab=files

      This mod lets you open ESPs inside the game and the ESPs open like a window (in-game) with the contents of any ESP, a window with items like the one that opens when you trade with any NPC. I got the contents of Far West Minutemen that way. I tested the Minutemen spawns by throwing a Flare in the Abernathy Farm and I spawned some using console.

      Alternatively you can open console with the key ~
      Type
      Help Minutemen 4
      Find the # for the item you want, example of number: 001ec138
      And type:
      player.additem 001ec138
    5. JimNaix
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      Alright that worked like a charm even though i downloaded this instead https://www.nexusmods.com/fallout4/mods/42520?tab=description caus i read that the original mod is unsupported/has issues. I can't thank you enough for everything you've done mate everyone who wants this mod to work just follow what he said, thanks again!
    6. BlasterMasterCaster
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      lol I linked you to the old version and not Dave's, my bad, lol No prob. Glad to help.
    7. Dek4rD
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      hello
      so in order for this mod to work properly i just have to download only main cbbe version mod with all it's requierments (i already have most of them) and this patch u made right ?
      thanks
    8. BlasterMasterCaster
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      The link I posted is all that you need. Prepare yourself for the CBBE version and then use the mediafire link. The mediafire link has everything in .ba2 archives, the mod here has loose files. Have all the requirements Morphion listed for the CBBE version and download the mod from the MediaFire link and you should be all good.
    9. Dek4rD
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      sorry for late reply
      i'm currently building my load order and was testing the light version which works fine but is not quite what i've seen in videos and pics :)))
      i'm missing two required mods (west tec optics and prewar cybernetics) which seem pretty safe to install for a stable playthrough ...
      will definitely give full version a shot and let you know how it goes ...
      thanks
    10. Dek4rD
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      everything is working perfectly ... thanks for the patch and kudos to you aswell !
    11. BlasterMasterCaster
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      Nice. It's working as intended. Glad to hear. :)
    12. Cripto471
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      oops, never mind. Figured it out
    13. xTheRage
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      EDIT nvm, think it was just a random ctd
    14. BlasterMasterCaster
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      You sure? Did you try it again and nothing happened when you targeted that backpack during VATS?
    15. xTheRage
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      It happened twice while VATS on a Minuteman with Hancock's coat (don't remember the name) and a Survivalist Backpack but when I gave it to Preston it did not reproduce the CTD again so idk :/ will keep testing.
    16. ZPascalionZ
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      Good work ! Nice ! you are my SUPERMAN
    17. BlasterMasterCaster
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      lol You're welcome.
    18. xTheRage
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      Super late but yeah, I keep having random CTDs while I point certain Minutemen in VATS :(
    19. 4estGimp
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      FWMM has another surprise.  This path to the Survival Backpack world models does not exist:



      I thought it odd that the Survival Backpack used the Specialist model.  However, there is only one Specialist file, "tumbajamba\armor\minuteman\Backpack_Survival.nif" and that won't work.

      The actual path for the Specialist Backpack is well, listed under the Specialist Backpack:


      Great work BTW.  I'm very happy to update with your BA2 files.
    20. BlasterMasterCaster
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      i didn't notice that!

      " I'm very happy to update with your BA2 files."

      Sure!
    21. Dexion156
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      was the thing updated ? The CTD on vats minutemen are pretty much annoying
    22. BlasterMasterCaster
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      As far as I know it is fixed. Only way to know for sure is for you to try this version and see if the CTD is resolved. I solved those that did for me.
    23. PastaSalad
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      Huge thanks for the first person fixes. For me the Specialist Backback still causes CTDs when I target the wearer in VATS. I fixed the issue by just using FO4Edit to prevent Minutemen from spawning with it. Problem solved.
    24. xTheRage
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      PastaSalad, what records should I delete on FO4Edit to prevent Minutemen from spawning with it?
    25. MxK163
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      Hello, I just wanted to thank you so much for making this. I'm hoping that an official fix for these issues is included in the mod, but there's no telling if that will happen. I was wondering if it would be possible for you to port this to the Xbox One. I'm a casual Xbox player who has been playing this mod since it was released. I primarily use it for the Deathclaw hunter outfit on my Stealth character because it looks so badass. However, I've encountered this issue as well, and it's disappointing to say the least, especially since there's no way to fix it on the concole. I had no idea how to fix it on the PC version until I came across what you made. I understand if this is too much to ask or if it is beyond your abilities; I'm just desperate here. Again thx for this again
    26. Zavek00
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      replying to bump this fix back up.
      Its not hard to strip it from unwanted featurest.
    27. Dirrdy
      Dirrdy
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      ive been trying to find a fix for this but the link seems unavailable :(
  4. clownshoes234
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    is there an outfit only version?
  5. CaptBarras
    CaptBarras
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    Fcom patch?
  6. AeroHybrid
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    The Minutemen if they were in New Vegas / West Coast
  7. avel6216
    avel6216
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    A classic in my load order. :) Love the steampunk vibe so much.
  8. onlyoneman
    onlyoneman
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    Does the lite version work with CBBE or will they be vanilla bodies?
  9. Dirkesty
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    Is there a texture upscale add on? Looking for at least 2k
  10. TheLtDoc
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    Whenever I try to inspect/mod the "WF Witch" Clothing it crashes the game. Any idea why? Nothing else seems to do it.
  11. Parahedronix
    Parahedronix
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    adds more honor to being the general, all these under your command.
  12. kogre01
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    Power Armor Minuteman Guards will exit their power armor and not re-enter it. The PA suits left behind can only be removed through console command.