Warehouses Extended is a complete warehouse and industrial build set. This adds over 600 pieces to your workshop with numerous variations of the warehouse pieces in the game, over 30 pieces of machinery, snapping pipe system, new electrical configuration, frames, and much more.
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File credits
Tools used :
3DS Max NifSkope FO4 Edit Creation Kit Material Editor by Ousnius
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* Re-mapped all the gravel for the railroad ground tracks and fixed the smoothing groups.
* Added a signal bridge and new sub-menu with six new pieces.
* Added snappable signal lights for the signal bridge.
* Added two standalone signal lights.
* Added snapping tracks with attachable sides to center under signal bridge sections.
* Added 5 new crossing signs.
* Added 1 hopper train car.
Version 3.01.14
Added new menu, catwalk, with 17 new pieces.
Added a half width wall to the cinder block menu.
Added a second train engine, with Game Jam texture.
Added an inline valve to the pipe_18 menu.
Version 3.01.07
Corrected missing box car doors
Added flat roof piece to the Green House menu.
Corrected the snap points on the sides of roof pieces to match DLC.
General Maitenence
Version 3.01.05
Adds a rail tanker car to the Rail Road menu as well as textures.
Version 3.01.03
Change Log Ware House Ext 3.01.03
New Models
* Added Pipe Stands to the Utilities/Pipe system Menu
* Added Lair Machines 12, 13, 16, 18, 19, 20, 21, 33, 39, 45, 52
* Added 3 unique models, Covered Walkways, to the stairs menu.
* Added 13 consoles with animated lighting.
* Added 4 Bio Jars with brains, sitting animated Robo-Brain, and the Robo-Brain.
* Added Robot Lifts - 1 story, 2 story, and 1 362 units high for main side walls to the doors menu.
* Snap-able, animated Industrial fan added to the Set Dressing / Misc. menu.
* Added 2 industrial style yard fuel tanks to Set dressing / Misc. menu.
* Added 1 Vertical I-beam with side member
* Added Robo-Brain perch snap-able to consoles for sitting Robo-Brain.
Menu Changes
* Moved Industrial Frame menu to main menu after the wall menu.
* Added Robo-Brain category to machinery menu.
* Moved Console menu to Set dressing
* Broke machinery into two menus – Floor machines and Overhead machines.
Fixes and changes
* Narrowed the Ind Horizontal I-Beams and added snap points making them snap-able in 4 directions.
* Added snap points to console towers A and B for the Robo-Brain perch.
Version 3.01.02
Adds double door walls to the wing and addition menus.
Fixes collision on WH Fence
Corrects duplicate pieces in cinder block menu.
Version 3.01.01
*Added SMM support/requirement.
* Corrected misc snap and collision issues from bug reports
* Added a Cinder Block set in the menu which includes walls, roof pieces, and stairs.
* Added the vault train cars
* Added curved tracks, split tracks, and train tressle with matching tracks.
Version 2.1
Added full size industrial doors to door menu.
Added Double doorway to wing side menu.
Added more snap points on various pieces.
Changed the position of the two large machines with conveyors - the conveyors now snap in the correct position and the large pipes line up if snapping together.
Added retaining walls that can be snapped to tracks for aesthetics.
Added a full height basement wall, doorway, and corner trim pieces
Added texture variations for wing windows (6 new walls)
Version 1.5
1.5 Changes
* Replaced manual barrier
* Replaced main front roof cuts
* added missing snaps to basement half wall
* Adjusted snaps on RR track down 15
* Adjusted snap points on all doors and doorways
Version 1.3
Changed the audio file for placing the concrete floors.
Changed the audio file on the sliding door sets.
Fixed the drop in FPS when moving utility pole.
Added 2 platform window walls to the wing wall section.
Added Main side Vertical half wall and a small cap to fascia and filler menu.
Added stackable keyword to trailers and train cars.
Corrected snap positions on catwalk floor.
Corrected/added various missing or misplaced snap points
1.4 changes
Additions (See images)
* Added Small basement stair and enclosed full size stairs
* Added fluorescent light for taller rooms and adjusted existing light for smaller rooms.
* Added Roof eave to the roof menu.
* Added gravel mound to RR Track pieces - makes for easier placement and smoother look.
Fixes
* Corrected snap points on roof cuts, basement pieces, main top walls, and other various pieces
Warehouse Extension set Complete Industrialization for your settlement
As of version 3.01.01, this now requires Settlement Menu Manager to function. See sticky post and change log for more details.
For anyone that has asked for a clean version of this mod, check out this mod from Phoenix46 https://www.nexusmods.com/fallout4/mods/35443
Now you can build your own train yard and depot, waterfront shipping and storage, and warehouses only limited by your imagination!
This will add over 300400 500 items to your warehouse menu, including over 100 different wall options - Everything seen in the game, plus much more, is now craft-able. See photo section for some examples of what is possible, and all completely compatible with the current warehouse menu. (Note - The DLC roof pieces use a different pitch than the vanilla roofs.)
What's Included
- Complete warehouse build set with many additions. - Floors, stairs, railings, and basement levels. - Unique cinder block build menu. *NEW* Thanks to bobblunderton for the ideas! - Three complete railroad track systems and train cars*NEW* - Industrial machinery, almost 40 pieces altogether - Pipe set and electrical conduit set - all snapping and made to fit anywhere. - Greenhouse - Many, many other pieces too numerous to list. Just look at the pictures and see for yourself.
To install, download with your mod manager, create a fresh save, and it will install when you start your game. To uninstall, simply disable in your mod manager and uninstall. That's it! Thanks SMM!
Please remember to endorse if you enjoy it so that others will see it.
Notes
The menu is at the end of the build menu
There are a couple of pictures where the wharf has Support poles - The poles were removed so it didn't look as "uniform"
It is easier to set your tracks, then place gravel mounds underneath in the Railroad menu. Gravel now included with the track.
The mega loader and bucket loader are animated, but with no real function. The loader can be placed and used as an elevator, but that's all for now. Will do something in the future with them.
I tried to come up with every combination of wall and roof pieces to make it as flexible as possible, but if someone has an idea or sees a need (within reason) for additional pieces I'll put them in.
Everything is navmeshed, has collisions and navcuts, and uses the same snap points as the DLC warehouse pieces.
There are some set dressing pieces that are already in the WS menu, but I included for convenience.
The large warehouse doors with the doorway cut out are not animated.