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Veratai and SpicedSuit and Everyone

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  1. Veratai
    Veratai
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    Edit: Because i can't do without making patches.. :b Now there is one for the Voltaic PA pieces, and they should be repairable.

    Well, Mechanist Power Armor v2.0 has been uploaded. Feel free to download and check. I imagine there should be no problems, but do let me know if there are any if you update from the now-old versions.. This update features everything, paintjobs, decals, those previous dual headlights and few more extra pieces to pick and choose from. including 3 legendaries.
  2. Anna2255
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    Voltaic arms and torso, repair with few unusual bits

    The question is where to look for them??? these unusual bits.
    1. Veratai
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      I assume you found the burnt out PA pieces, right? They are dummy items that are used in the recipes, along with cables you can get if you manage to repair the electrical boxes of that ship on a loan building, without items you're given by the quest. the rest i'm not sure if i don't  know how the item is named, so lemme know what i missed in the answer.
    2. Anna2255
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      Yes, I found the burnt out PA pieces.But  I can't fix them, they are just in the inventory and are not used in any way. Voltaic arms needsnewcables. I don't understand where to get them from. How to repair the electrical boxes of that ship on a loan building? Where are these electrical boxes? Look screenshot https://disk.yandex.ru/i/ZeSArNEzTKLwkw
    3. Veratai
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      Excellent, it is just the new cables. They are given to you during a questline you'll get when you find USS Constitution
      https://fallout.fandom.com/wiki/USS_Constitution is a big wooden sailship, stuck on a bank roof, with 6 rocket engines on its sides, full with robots. and you can complete the questlines however you wish, as long as you do the repairs well. at one point you'll be given a quest to repair the circuit boxes in the ship interior and somewhere there you can grab new cables. these are used to either repair the boxes, or to repair my armor pieces :] so you get a choice. or you get both if you can repair said boxes in the ship without the new cables.
    4. Anna2255
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      I have already completed the Constitution quest a long time ago, and repaired everything on my own without cables. Now I understand where to get the new cables from. Thank you very much.
    5. Veratai
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       you're welcome :)
  3. GeneralDivision
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    Does this replace the machinist's default armor texture if so what's the file name? 
    1. Veratai
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      Not quite, just the material file to give it less shine and add glowmaps for various bits

      As for the texture. the default Mechanist has;
      helm: textures\DLC01\Armor\Mechanist\MechanistHelmet_d.dds
      armor: textures\DLC01\Armor\Mechanist\Mechanist_d.dds
    2. GeneralDivision
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      thanks!
  4. GeneralDivision
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    Would be nice for a enclave paint for this mod, but still great!
    1. Veratai
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      hm.. would someone enclave even wanna bother with this power armor? xD they don't like jokes, and this power armor is one
      but anyway, is there something special in the enclave look? or is it only the decal, on top of a 'railroad-black' paint?
    2. GeneralDivision
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      maybe more of a chromo-blacken shiny texture with the enclave symbol of the upper left chest piece, and this was in fact inspired by the heavy railroad paint. (I would just replace it myself but I'm not every good with that.)
    3. Veratai
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      hah xD my textures are just fancy doodles and blobs of tint over a default mechanist texture xD Go ahead and replace any texture and decal, you will not screw up anything. But in Addition, you have an extra paintjob that is hidden, which is clean white, meant for any custom paintjob replacement that you folks can think of. you can get it ingame if you console-spawn its note. I think its called 'M-22' ?
    4. GeneralDivision
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      Is there any application that you use/recommend?
    5. Veratai
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      paint.net, it is free, and can immediately import, edit, and save a dds file, which are the textures. its only slightly clunky
    6. GeneralDivision
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      Alright, Thanks
    7. Veratai
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      oh btw, i think a good decal to replace if you want the enclave logo immediately available is 'mr pebbles'
      ..well unless you adore mr pebbles.. lol
  5. GTTeancum
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    Is there a way to just craft this? Automatron has always been super messed up for me, particularly the Mechanist's Lair. Robobrains never die correctly, and I had to force-finish the quest as the fight in the Mechanist's lair never worked correctly, nor did any of the doors (had to tcl through them). I tried looking around but could not find the armor frame.
    1. Veratai
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      technically yes.. you just need to spawn/have mechanist helmet/armor pieces, and 'project: mechanist power armor' holotape, to read the last entry in it, then you'll probably be able to build the tinker table and make stuff. you may optionally just spawn it all
  6. TheLoaf1743
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    I've built the rhd 403, but can't seem to be able to use it?
    1. Veratai
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      be sure to add one of the shoulder cannons to the mechanist power armor right arm, that matches what the RHD shoots, and then add a targeting thing to the left power armor arm. then you'll be able to use it in that particular power armor. but that said, that gun is really an incomplete project, and buggy
  7. lytupi
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    Whats up, is it possible to change the mechanist armor paint job, if yes, please let me know
    1. Veratai
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      hm no, just the power armor paintjobs, i didn't think far enough to add stuff to the original suit as well.. anyone is welcome to, tho
  8. headlesshorseman12
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    Can you bring this to console I play on Xbox one and do rps like mechanist and grognak and id love this power armor for my mechanist I have like an army of over powered robots and it’d be awesome to be like a tank with them lol
    1. Veratai
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      sorry, but this is a nexus-exclusive.. for now at least
    2. Electrosus912
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      While we would love to port this for xbox one, I atleast do not have access to the console nor do I have the knowledge to do the porting. But anyone is welcome to port it, just as long as they credit us for the original and ask us for permission.
    3. Veratai
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      and it might be wise to see if we can managed another update or so :3
    4. chucksteel
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      This has been requested on Xbox recently and I’ve read your post about allowing someone else to port it to Xbox. I do a lot of Xbox ports and mods. I will port the mod for you, you will be fully credited and I’ll link back here. I will PM you with the Beth.net link when I release it.

      Thank you for allowing this to happen.
    5. Veratai
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      thanks :)
    6. zurf96
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      Ang chance of you bringing the 2.0 version to xbox? Thank you for bringing the original over!
    7. Veratai
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      you'll have to ask the person that did the transfer. i don't have xbox experience
  9. beddude
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    ok, this might be dumb but where is the holotape in the mechanist lair, i dont know where the location is in the pic
    1. Veratai
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      its in the back of the mechanist lair area, past the control room and the 'bed room'
  10. CLoudLaw
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    So cool
  11. WolfLordGrimnar
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    Is the turret useable on other power armors?
    1. Veratai
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       I'm afraid it isn't quite useful on any power armor, its been a not successful attempt to make a weapon with a gimmick, so.. its been there merely for visual flare

      I wish i could just attach a mr handy to the power armor..  its eyestalks can look at someone and shoot at the same time, believe it or not
    2. WolfLordGrimnar
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      Aesthetic only would still be cool on the other power armors
    3. Veratai
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      well.. i'm not sure if the turret models would fit other power armor shoulders, but you just need to make a small dummy upgrade to right power armor arm of your choice, drawing the model  from my mod
  12. bikerider84550
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     I beat the Mechanist and got her armor, but when I go into workshop mode at any of my settlements , I can't see the tinker table. I read that the Project Mechanist Power Armor holotape is near the burnt out power armor but I can't seem to find that . Could you maybe put up a snap shot of its location to give some help in locating it ? I'm collecting as many different power armors as I can get and would love to add this one to the collection , it would be #84 in the collection and I'm still collecting . ( Not having the holotape kind of defeats the purpose of the mod ) . 
    1. Veratai
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       do you have a mod conflict with something that edits the mechanist lair cell? ('dlc01lair01'  i think) because the holotape is right there
      https://staticdelivery.nexusmods.com/mods/1151/images/29234/29234-1658383228-531967979.jpeg