I've just downloaded this Mod from both Nexus and Bethesda and although MO2 and Vortex show the Mod as active, LOOT does not. I've tried reenabling it, but although LOOT shows it in the list it isn't Active. Could this be because of the recent Large Update from Bethesda or have I done something wrong? If anyone knows why this should be, I'd appreciate some feedback.
Thanks and I appreciate your work in making it available.
I love this mod for all it`s doing. I have run into an issue with the electrical system tho when i wanted to build street lanterns around the new border of Country Crossing. In multiple places there is no power tho all is connected. It seems as if the elecricitty does not reach that far. Maybe there is a maximum number of hops power can make (number of connections) or the reactor or other power source has to be within viewing distance. Placing more reactors along the border only helps temporarily, meaning when i visit the place later it`s the same issue.
I'd love if someone doing mods for the electrical system could have a look and see what's going on.
This mod works well enough but unfortunately for it to work it has to be at the bottom of the load order which causes problems when you have other mods that need to be at the bottom of the load order. It requires your order changing every time you need to build. If this can be fixed it would be appreciated.
interesting take check it out in xedit it really doesn't change that much see what its overwriting in xedit and make a decision on what should have priority. For me it only overwrites fallout 4 esm stuff so no big deal there
This may be an obvious answer but does this break pre-combines? I'm trying really hard to avoid doing that and it turns All Settlements Extended does so I'm hoping this one does not or do all settlement extenders do?
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If anyone knows why this should be, I'd appreciate some feedback.
Thanks and I appreciate your work in making it available.
I'd love if someone doing mods for the electrical system could have a look and see what's going on.
https://www.nexusmods.com/fallout4/users/45726682
I'm trying really hard to avoid doing that and it turns All Settlements Extended does so I'm hoping this one does not or do all settlement extenders do?