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FX0x01 - Duard Mostert - spacepirate - Ha_ru

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FX0x01

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  1. FX0x01
    FX0x01
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    Thanks to all.
    Share your screenshots and videos.



    FAQ and stuff:
    - Q: Conflict? Mod overwrite the 'PersistantSubgraphInfoAndOffsetData.txt'
    - A: Replace or skip this file

    - Q: Gun is invisible
    - A: Make sure you did this: Fallout 4 Mod Installation

    - Q: What armor mod used on screenshots?
    - A: Riley Kheale Operator Loadout.

    - Q: What gloves mod used on screenshots?
    - A: Gloves from Shiny Haxorus

    - Q: What ENB and weather mod you use?
    - A: Film Workshop + NAC

    - Q: What's next?
    - A: Nothing

    - Q: Where to find?
    - A: You need to complete the quest "Elysium"


    Visible Weapons Patch: (by ngabber)
    Visible Weapons Patch: (by zachtan1234)
    New Caliber Patch: (by BrowncoatGarrus)
    Visual Reload Compatibility Patch: (by a_blind_man)


    Extreme Particles Overhaul: (by MaxG3D)
    Spitfire (Enhanced Muzzle FX): (by ModClub)
  2. NexY92
    NexY92
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    Can someone tell me ID for this gun so i can spawn it ? 
    1. ijat93
      ijat93
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      Try "help Elysium 4 weap" on the cc. It will show the ID
  3. draganbukejlovic
    draganbukejlovic
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    is there any way to remove the weapon zoom in when aiming down sight?
  4. yennifer1980
    yennifer1980
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    how can it be that i see this weapon in my game although i have NOT EVEN DOWNLOADED this mod?
    1. MagmaCode1
      MagmaCode1
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      Its included with WSE2 if your playing with that :)
  5. Markuzkiller
    Markuzkiller
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    How can I remove some of the loading screens?
     Almost all the time I get the same loading screen (Spaceship) every time I load the game

    I think the ones included in this mod take priority over all the other ones.


    I'm tired of getting the same time after time.
  6. africanwarhead
    africanwarhead
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    I love this mod, this AK just fits so nicely in this world.

    I have a technical question, I see in FO4Edit that there's already sound options for a semi-auto omod, but there's no object modification for it. Can I make it myself? Will the animations work with a semi-auto object modification if I make the omod myself? And will the recoil behave normally too, or do I have to adjust the aim_model or something?

    cheers!
  7. IronLegion0139
    IronLegion0139
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    Excellent mod! only one complain is that it has too few attachment. Beside that, everything is 10/10
  8. 89603212037
    89603212037
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    привет от бабы ЗИНЫ )))))))))) 
  9. KUNGFUM1DGET55
    KUNGFUM1DGET55
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    Wonder when Starfield is getting its own Elysium AK mod, would be fitting.
  10. CaptTavros
    CaptTavros
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    I have loved this mod for years as the movie Elysium is one of my all time favorites. Unfortunately, with my Hard Mode 2.8 mod, I cannot use my favorite Ak past level 30. I humbly ask that we be given a damage modifier for her so I may continue to dispense  justice with her all the way to whatever end! I know it has a current damage modifier cooked in, but I ask for some, um...beefier damage. I do appreciate you hearing me out!
  11. AnonymousParte
    AnonymousParte
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    Are there more attachments for the gun or is this it?