File information

Last updated

Original upload

Created by

Ragoda

Uploaded by

Ragoda

Virus scan

Safe to use

Tags for this mod

20 comments

  1. BlazeStryker
    BlazeStryker
    • premium
    • 55 kudos
    Hi! I was wondering if you could put in one small QoL add-on to Walden Pond itself (which would neatly solve a vanilla bug annoying the Heck out of me in another mod)?

    As you doubtless know if you've ever been sent to clear out Tweez and the others there, Mister "trainsdentalism" likes to use the gift shop door, to the point that Walter pinned a note to the wall with a combat knife ordering Tweez to use the grate entrance or be locked out for good. (He also put a Master level lock on the gift shop door.)

    The thing is, if you dip yourself in water quickly like before that grate, the system glitches to assume you're underwater as far as sound's concerned. Minor bug, right? Not if you use InnoCreator's Mary Jane, it isn't!!

    All I ask is that something, anything be used to walk on to reach the grate. The raiders should have had something like that to start with.

    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Take possession of Workbench, and build a pier or such yourself!
    2. BlazeStryker
      BlazeStryker
      • premium
      • 55 kudos
      As you can see, I have! It does work. So I have double the reason to thank you for this settlement.
    3. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Good!  Have fun!  
  2. obmyst13
    obmyst13
    • supporter
    • 0 kudos
    Love the mod - thanks! One issue though, I can't send settlers to it because it doesn't show as an option even though it appears on the pipboy map. Suggestions?
  3. WaRi0
    WaRi0
    • premium
    • 12 kudos
    This doesn't affect the Waldon Pond sewer/raider radiant quest location right?
    1. Basil44
      Basil44
      • premium
      • 80 kudos
      these raiders in the inner cell
    2. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      I almost made the inner cell a player home, but then I remembered the quest and decided against it.
    3. AstroGazer
      AstroGazer
      • premium
      • 19 kudos
      Don't the Raiders also use basement door behind counter.
    4. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      I am not sure I've seen that happen, not that this means it can't happen.
    5. WaRi0
      WaRi0
      • premium
      • 12 kudos
      the ruined store entrance from the sewers is blocked from the other side anyway but still I would leave the sewer entrance & the the shop area alone, there's plenty of room down in the lake area.
  4. BeechMasters
    BeechMasters
    • member
    • 11 kudos
    Installed it. Haven't gone there yet.
    Ticked off at you of course now.
    WAY too busy with the others to just jump up and go running over to ever settlement you build you know.
    You would think I didn't have a life the way you treat us LOL

    Ok after I go there if I like it I will endorse of course

    I almost hate my self for saying this but....
    Looking forward to what you have next LOL
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Look no more, things are about to happen Today! :D
    2. BeechMasters
      BeechMasters
      • member
      • 11 kudos
      AGAIN? Sheesh slow down will you :P LOL
      Ok then will go look. Sigh, I might never get work done at this rate LOL :D
  5. MrCruelJohn
    MrCruelJohn
    • premium
    • 26 kudos
    I have enjoyed your locations... and you keep making more. I also have been on a holiday away from Fallout... but will get back when summer wanes.

    I do have a question for you... as you have so many locations... have you considered a FMOD to choose which locations one would want, or an All-in-One file... even ESL file would be grand to minimize the count towards the 255 limit.

    I have to admit, I have about 80+ settlement ESP files, but do not have Conquest or any other mechanism to make a location where ever I want... This gives me so many optional areas to settle in... which roleplay, I should be able to settle anywhere.

    Just a thought ... and request... would take down the number of ESP's I have and prevent more in future... ESL would be DIVINE.

    Thanks!
    John
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      I promised long ago to look into turning my small ESP MOD's into ESL's, buuuuut, I gotta admit I haven't been doing that.

      I actually hope someone else would do this for me *grins*, as they would have my full support in doing so!

  6. Strangething01
    Strangething01
    • member
    • 1 kudos
    Do supply lines work with it? Can you send settlers to it?
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Yes and yes.
  7. Basil44
    Basil44
    • premium
    • 80 kudos
    Hooray! :)
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      :)