Hi.....does this includes repairs to the interiors of the Boston Library and Trinity Cathedral?
I like the idea of storming into and reclaiming Trinity plaza, but it wouldn't be quite complete if the enemies kept respawning inside the building that makes the Plaza so important. Be nice to have repaired floors and clean spaces with which to slowly replace all the books, and put in pews and altars and other churcGive the feeling, it's new frontier settllemtn and it will be awhle before it can reach it's full potnetial.
So I've been looking at your settlements mods and I'm really impressed with your collection! (also noticed you seem to have 0 or almost 0 bugs reported across all mods, quite an accomplishment!) Thinking about downloading several of them but I had a few questions if you don't mind.
I know there tends to be problems with fps drops when settlements are too close to each other, like in vanilla game sanctuary, Abernathy, and red rocket. I was wondering how that problem affected your mods, especially the 3-in-1 or 4-in-1 collections like salem, lexington, etc. Do the 4 lexington mods being so close to each other and starlight cause problems for example if you build them all up enough? I love the idea of having more npcs in the area due to multiple workbenches, or having settlements close together like Hagen and Fiddler's Green, just worried about what the game engine could handle, what would you recommend?
Hmm, I guess there is drop in performance, but honestly I myself haven't really noticed that anywhere else but at Downtown settlements. And luckily even those aren't really bad. However, I do have old but still kind of top class PC, so my view might be skewed.
Of those you mentioned, Salem is maybe worst, but still not as bad as downtown area.
Haha, my pc probably fits into the same class as yours, so that info is very useful thank you. Looking forward to trying these out, many of these locations are very creative. I especially like the idea of getting around the downtown fps problem by building a settlement inside the library for example lol. Thanks for your hard work :)
No problem! Library is definitely one of my most popular Settlement MOD's. Depending on your preferences there is my original MOD, but also the fully cleaned one thanx to speedynl..
I understood what you meant, and I have not especially set things scabbaple, but using MOD's like ScrabAll, or similar, should work well. I used such MOD myself when test playing this Settlement through.
17 comments
I like the idea of storming into and reclaiming Trinity plaza, but it wouldn't be quite complete if the enemies kept respawning inside the building that makes the Plaza so important. Be nice to have repaired floors and clean spaces with which to slowly replace all the books, and put in pews and altars and other churcGive the feeling, it's new frontier settllemtn and it will be awhle before it can reach it's full potnetial.
That is Boston Library made into settlement! Notice that there is also an optional version available made by SPEEDYNL that is fully cleaned!
GAG Settlements/Mass Fusion Containment Shed Settlement
https://www.nexusmods.com/fallout4/mods/30812/
I know there tends to be problems with fps drops when settlements are too close to each other, like in vanilla game sanctuary, Abernathy, and red rocket. I was wondering how that problem affected your mods, especially the 3-in-1 or 4-in-1 collections like salem, lexington, etc. Do the 4 lexington mods being so close to each other and starlight cause problems for example if you build them all up enough? I love the idea of having more npcs in the area due to multiple workbenches, or having settlements close together like Hagen and Fiddler's Green, just worried about what the game engine could handle, what would you recommend?
Of those you mentioned, Salem is maybe worst, but still not as bad as downtown area.