.................................... ................................. !!!!!!!!!the fine zoom MOD is Reproduced (If you want to switch the sight ratio) https://www.nexusmods.com/fallout4/mods/36350
XM2010 Including Many styles of scope, detector CPU, switch side aiming, thermal imaging, night vision, pendant and Too many Attachments / functions.
I've been updating this gun for 3 years, and now it's over
..........For more questions and note, please see post below
3rd Reload BUG(not my mod bug) When you play in third person, zoom and shoot, stop zooming, it plays the reload animation at each shot This not my mod bug, That is a vanilla bug. Try https://www.nexusmods.com/fallout4/mods/21488
All switching speed delays problem Please regularly clean up the [weapon modification parts] in your inventory (INV - MODS)
How to made [.50 receiver special] in weapon workshop 1. forging .50 reciever 2. change standard reciever 3. leave workshop 4. enter workshop 5. forging .50 reciever special
[See Through Scopes] model: scopes do not work in 3rd camera if you have [ See Through Scopes] v2.2 mod you can find a cassette in your Pipboy - miscellaneous ,, use it to setting SCOPE mode
Rail red dot sight wont work,or detector no data Try to use the game version above 1.10.114. You must use the hotkey in the MCM menu You must install the complete f4se, corresponding to your game version.
make sure :Normally there will be a lot of pex files in [ data/scripts ] Folder : Actor.pex \ ActorBase.pex \ Armor.pex \ ArmorAddon.pex \ Cell.pex .......................................UI.pex \ WaterType.pex \ Weapon.pex
Scope ratio switching(Precise 4X 8X 12X) please install : https://www.nexusmods.com/fallout4/mods/36350 Fine zoom 0.3.6 only Support game 1.10.163,1.10.162 (not 1.10.138) so Under 1.10.138 scope ratio switching function cannot be used
FLRI N.T HeadGear has deleted, a new of 4-Eye night vision in my USP .45 mod but if you want FLRI N.T HeadGear.v1.0 , you can download it :
Possibly my favorite weapon mod yet. Many customizations available. It can function as a sniper rifle, or a marksman rifle, silenced or not. Has a modern military feel but not too polished to where it doesn't break immersion in the fallout world. Nice work
Hello, Did you manage to make it work? I have a bug that makes it impossible to recharge and despite the prerequisites it is impossible to change the zoom of the rifle scope
I'm actually looking right now for how to find or change the hotkey for zoom adjustment myself. I'm not sure what you mean about recharge. My original comment was related to using the XM as a marksman rifle, which it is perfect for. Now trying to make it a long range sniper and can't seem to get a scope that looks right with at least 8x zoom
I cant hold my breath with any of the scopes for this. I have see through scopes installed. When i look through the scope the message comes up 'press alt to hold breath', but all it does when i push it is throws a grenade or if I dont have grenades equipped it uses the bash function. Can anyone help? Thanks.
EDIT: Realised this was a see thorugh scopes issue - have messaged moderator to delete this post.
Hello, Did you manage to make it work? I have a bug that makes it impossible to recharge and despite the prerequisites it is impossible to change the zoom of the rifle scope
Does anybody know how to switch between the top red tots and scopes? i have STS and FTS + side aim all installed correctly yet i cannot for the life of me find out how it works, does it require the zoom mod?
915 comments
.................................
!!!!!!!!!the fine zoom MOD is Reproduced
(If you want to switch the sight ratio)
https://www.nexusmods.com/fallout4/mods/36350
3rd Reload BUG(not my mod bug)
When you play in third person, zoom and shoot, stop zooming, it plays the reload animation at each shot
This not my mod bug, That is a vanilla bug.
Try https://www.nexusmods.com/fallout4/mods/21488
All switching speed delays problem
Please regularly clean up the [weapon modification parts] in your inventory (INV - MODS)
How to made [.50 receiver special] in weapon workshop
1. forging .50 reciever
2. change standard reciever
3. leave workshop
4. enter workshop
5. forging .50 reciever special
[See Through Scopes] model: scopes do not work in 3rd camera
if you have [ See Through Scopes] v2.2 mod
you can find a cassette in your Pipboy - miscellaneous ,, use it to setting SCOPE mode
Rail red dot sight wont work,or detector no data
Try to use the game version above 1.10.114. You must use the hotkey in the MCM menu
You must install the complete f4se, corresponding to your game version.
make sure :Normally there will be a lot of pex files in [ data/scripts ] Folder :
Actor.pex \ ActorBase.pex \ Armor.pex \ ArmorAddon.pex \ Cell.pex .......................................UI.pex \ WaterType.pex \ Weapon.pex
Scope ratio switching(Precise 4X 8X 12X)
please install : https://www.nexusmods.com/fallout4/mods/36350
Fine zoom 0.3.6 only Support game 1.10.163,1.10.162 (not 1.10.138)
so Under 1.10.138 scope ratio switching function cannot be used
FLRI N.T HeadGear has deleted,
a new of 4-Eye night vision in my USP .45 mod
but if you want FLRI N.T HeadGear.v1.0 , you can download it :
do i miss something ?
EDIT: Realised this was a see thorugh scopes issue - have messaged moderator to delete this post.
But, way too OP. Not nearly possible to play a real game with these - they literally blow away ALL the bad guys.
I don't want to accept the power creep that has entered the game (not just recently either).
Edit: Forget it, i needed to download the optional file for the menu to appear.