This page was last updated on 04 June 2024, 11:40PM
Changelogs
Version 2.3
Added a check for F4SE and MCM which warns users with a message box if F4SE or MCM is not installed correctly. This should prevent black screen from happening.
Version 2.2
Removed PIpboy/Viewmodel FOV until Console Util is updated.
Version 2.1
Fixed power armor FOV resetting after fast travel
Removed unused keyword property
Set variables to the default values on initiation so starting scale and FOV will be default (instead of at feet level, black/flipped screen when installed incorrectly by user)
Added fomod option for loose script files
Version 2.0
Now able to dynamically adjust Viewmodel/Pipboy FOV using ConsoleUtil
Added option to adjust power armor scale and terminal scale (useful for mods that change height by altering skeletons)
Fixed incorrect power armor boolean state if mod is installed when player is in power armor
Fixed 3rd Person Aim setting not being applied on load game
Clean up unnecessary codes
Moved scripts into .ba2 archive
Added FOMOD installer
Version 1.2
Settings are now stored in pages so that "WASD" will work properly with sliders
Updated some Custom Camera Patch Code to prevent potential issues