Patches Orphans of the Commonwealth, Diverse Children, and Child Outfits mods so they work together to give a wider variety of faces and outfits to children settlers and also adds new AI for children. More faces for Brotherhood Squires.
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Changelogs
Version 1.4
Added optional replacement file for Child Outfits that removed requirement for AE.
Brotherhood of Steel children (Squires) will now use all the faces that Orphans and DiverseChildren have instead of only the single male and single female face.
Children can sit and listen to radio now.
Changed AI so children are told to go to bed around 9 pm.
Added 2 beds upstairs in daisy's shop in Goodneighbor.
Increased range children will look for objects to interact with.
Increased compatibility of mods like Better settlers which add perks to settlers when loaded after this mod.
Changed a couple children's hair from those that were used multiple times to some previously unused.
Version 1.3
Turned on Child Can Use flag for Furniture NPCStandOnSoapBox; Idle Marker NPCShoppingIdleMarker and NPCStandingExamineIdleMarker; and Activator FarmRelaxArea and WorkshopRelaxationArea
Version 1.2
Changed AI package on children in Goodneighbor to be able to climb stairs higher (Goodneighbor Expanded compatibility) and also changed Bunker Hill AI just in case.
Added optional version with esl flag turned off for those having problem with mod manager.
Version 1.1
1.0 had a modification to settler factions that was not needed and might cause problems with quests
Added a beta test file for compatibility with Unique NPCs
Last week I published my mod Sim Settlements Children Support and I am now publishing the mod I use to get children for my settlements. This mod does not require Sim Settlements or my other mod.
All three mods listed in the overview are required with this mod. It patches them so they all work together.
I built this using the main version of Diverse Children that requires Far Harbor but it should work with the other versions.
I built using version 6 of Orphans of the Commonwealth and then made a small change for version 8 with the result of returning the 2 children to Bunker Hill and 3 children for Goodneighbor that had been cut with version 7. So this is usable with either version. (Gift and I were both restoring the Goodneighbor and Bunker Hill children at the same time. The optional downloads that Gift added just before and just after I published this mod are not completely compatible with my mod and I suggest not using them at this time.)
25 male outfits and 25 female outfits with only a couple overlaps. 17 male and 17 female hats and other face wear. Resulting in hundreds of combinations that settler, Bunker Hill, and Goodneighbor children will randomly choose from.
I needed to edit the records for the children in Diverse Children to get the outfit changes so I also made them randomly be different heights. Did not need to edit the ones from Orphans so left them at default height.
Children like to run so settler, Bunker Hill, and Goodneighbor children jog when moving.
All children will now use 25 default game animation markers previously only usable by adults like drinking, noodle eating, painting wall, using wrench, and warming hands. This complements and is separate than the ones I did for Sim Settlements with my mod Sim Settlements Children Support.
Settler generation is 1/3rd males from LCharWorkshopNPCMale, 1/3rd females from LCharWorkshopNPCFemale, 2/9th Guards from LCharWorkshopGuard, and 1/9th from children. This is compatible with all the mods I have looked at that add many more adult setter faces but this must be loaded after them.
Brotherhood of Steel children (Squires) use the faces from Orphans of the Commonwealth and Diverse Children instead of the single male and single female child face.
esl flag is turned on so should not take a mod slot.