The description says "This might not work with mods like supermutant redux... " but says nothing definitive. so even if they did read it no actual answer is given. Asking here is the best chance to get an answer from someone who has tested it.
I ran my game with both enabled, and the only time I saw a change was with Swan and other behemoths appearing rather low res. (Was playing on Ultra) So I'm sure there are some conflicts between the two.
their is a patch for it hidden in the centour patch page
go to the page that poatches centour and redux and your find a optional file for classical behemoth which is just this capital behemoth mod it isnt labeled under dependencies tho
Where do you find these at? ive used the console and spawned in every single behemoth in the game and they are all of the same one as before. def not this one.
Love it, and idk if you'll see this anytime soon lmao, but can you make a standalone? I like swan and the other behemoths to be as ugly as they are but we need more variety. I think this mod provides that perfectly.
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go to the page that poatches centour and redux and your find a optional file for classical behemoth which is just this capital behemoth mod it isnt labeled under dependencies tho
what are you talking about? can you be a little more specific?
the base behamth is level 50
glowing behemoth 65
epic behemoth level 80
aincient 95 but these show up at specific locations
most players dont encounter higher level behemoths because their like post late game in level lists
donbt know when this mods mutants spawn but thats some context on how bad vanilla level list behemoths are
Did them so dirty here.
Thx for making them dangerous looking again. With other mods to make him stronger the Behemoths will be a real threat again.