I installed this module in vortex, vortex seems to consider this module as part of the MP5 weapon, this module is always on top of the MP5 body, if I customize the esp rule, vortex prompts me that the replacement module can't be placed in front of the MP5 weapon body, but I don't have a way to place the esp of this module lower in the loading order. So what can I do to put this module in the lower position of the esp loading order?
So i just reinstalled this after a long time, followed standard install structure as usual but when the gun spawns in it still called submachine gun and the model is of the mp5 but its out of position in th hand and when aiming downscope you actualy lookinside the weapon. I have hotehr modern replacers for other guns but nothign should conflict with this one. Seems a bit out of the ordinary.
Just curious, did you tweak them to be weaker? And if you use LL injection from the original mod, will those instances of the weapon be stronger than yours? The MP5 in my game is being out done by the TEC-9 pipe rifle replacers. Is it meant to be this bloody weak?
Read discription, usually the dmg is not altered to maintain balance but most other stats are to bring it in linne with the gun its replacing like ammo type range etc.
stupid but serious question. what if i delete this mod mid playthrough back to vanilla, but then change the weapons in game back to the original weapons one by one. would there be any problem with that like crashes or does it just have those weapons be invisible?
Any guns spawned while mod is activated should just beinvisiable, any spawned after will be the original weapon IE pipe gun or what not. It shoudl not cause any crashes just graphical glitches like enemies using invisible guns and such
Could someone tell me where i'm going wrong? i've installed the mod through MO2. I've come to the page where you select which guns to replace but all the selectable nodes are greyed out/inapplicable.
When highlighted it says "Component is not usable in combination with other installed plugins." So i've removed all other weapon mods but to no avail. Any idea how to solve this?
I have every patch and plugin installed with caliber complex with tactical reload and none of your weapon replacers aren't working for me. I I have to shoot the mag empty till i can reload when using these replacer. Everything works fine until i try to reload. and your mods are loaded last. Dunno what is causing this. Edit. Nvm I had missing STS tactical reload patch somehow.
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When highlighted it says "Component is not usable in combination with other installed plugins." So i've removed all other weapon mods but to no avail. Any idea how to solve this?
Edit. Nvm I had missing STS tactical reload patch somehow.