A really beautiful settlement, like all the others you made. And I will use them all, because I like the whole ambience, the small water gardens, the zen corners, the lighting. So beautiful and visibly made with lots of talent and love!
Only one question regarding this bluepint: does it interfer with the teleport point on the Prydwen? Now when I chose the Prydwen for fast travel I always end up just beside the large Boston Airport Sign. Not a big deal, I run the short way to the vertibird and use it to fly up to the Prydwen :D
When I fast travel to the Prydwen, I end up on its exterior platform near the helicopter which takes you down, so the problem you encounter is probably not due to the plugin of the settlement (though it might interfere with one of the other mods installed).
Instead of fast traveling, you could use the 'coc' console command: ?: coc bostonairportext11 Main deck: coc prydwenhull01 Command deck: coc prydwenhull02 Quarters: coc prydwenhull03
Yes, you need to install it to. Read the description page about the plugin, it explains what it does. For the install itself, it is explained in the chapter "Installation". I don't know what else to add except that both the plugin and the blueprint should be installed but the other files are optional. Thank you for the appreciation.
could you make a lore version with the surroundings? Like 210 years have passed so it would have to be all dirty and kind of wrecked to match the rest of the airport.
That's my style and after making 18 'not lore-friendly' settlements, I am pretty tired now. I am sure there are quite a few blueprints out there that would match your taste better...
Thanks for the info. I suppose this is the junctions between the settlement building and the two sides of the Airport roof going down, you talk about. It was a bit of a casse-tête that required precision placing with Place Everywhere.
I don't know about that. I didn't put Turrets that side because I am still an ally to them but when I/you choose to beat them, I/you can place Turrets there (a few Stands are present for that) and equip your settlers with good armor and weapons... Anyway, you are informed when a settlement is attacked and you can also use the mod 'No Offscreen Settlement Attacks'. So, I don't think it is a problem.
11 comments
Only one question regarding this bluepint: does it interfer with the teleport point on the Prydwen? Now when I chose the Prydwen for fast travel I always end up just beside the large Boston Airport Sign. Not a big deal, I run the short way to the vertibird and use it to fly up to the Prydwen :D
When I fast travel to the Prydwen, I end up on its exterior platform near the helicopter which takes you down, so the problem you encounter is probably not due to the plugin of the settlement (though it might interfere with one of the other mods installed).
Instead of fast traveling, you could use the 'coc' console command:
?: coc bostonairportext11
Main deck: coc prydwenhull01
Command deck: coc prydwenhull02
Quarters: coc prydwenhull03
If I install it manually, which I do....do I need the plug in version? A little confused about how you worded it in the file section.
Thanks!
Read the description page about the plugin, it explains what it does.
For the install itself, it is explained in the chapter "Installation". I don't know what else to add except that both the plugin and the blueprint should be installed but the other files are optional.
Thank you for the appreciation.
could you make a lore version with the surroundings? Like 210 years have passed so it would have to be all dirty and kind of wrecked to match the rest of the airport.
I am sure there are quite a few blueprints out there that would match your taste better...
I suppose this is the junctions between the settlement building and the two sides of the Airport roof going down, you talk about.
It was a bit of a casse-tête that required precision placing with Place Everywhere.
I didn't put Turrets that side because I am still an ally to them but when I/you choose to beat them, I/you can place Turrets there (a few Stands are present for that) and equip your settlers with good armor and weapons...
Anyway, you are informed when a settlement is attacked and you can also use the mod 'No Offscreen Settlement Attacks'.
So, I don't think it is a problem.