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Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
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Changelogs
Version 1.02
CambridgeMassChemical01: Fixes 2 holes to the void and visible one-sided portion of 000C98E2.
CambridgeMassChemical01: Fixes a gap between 000C9843 and 000C9842.
CambridgeMassChemical01: Fixes a hole to the void involving 000C9835.
CambridgeMassChemical01: Fixes a hole to the void involving 000C980E.
CambridgeMassChemical01: Fixes a one-sided portion of 000C9846.
CambridgeMassChemical01: Fixes a visible gap between 000C983C and 000C9B21.
CambridgeMassChemical01: Fixes Z-fighting between 000C9800 and 001C7E17/00227717.
CambridgeMassChemical01: Fixes Z-fighting between 000C980B and 001C7E2B.
CambridgeMassChemical01: Fixes Z-fighting between 000C9B32 and 000C982D.
CambridgeMassChemical01: Fixes Z-fighting between 000C9B33 and 000C982D.
CambridgeMassChemical01: Fixes Z-fighting between 00227718 and 000C98E6.
CambridgeMassChemical01: Fixes Z-fighting between 00240B8F and 000C97F7.
Wilderness (-2, -2): Fixes a gap in the terrain.
Wilderness (-4, -2): Fixes a gap in the terrain.
Version 1.01
DmndSecurity01: Fixes 1 misaligned column.
DmndSecurity01: Fixes 1 miscolored ceiling tile.
DmndSecurity01: Fixes 2 conditional holes to the void in the ceiling.
Version 1.00
Vault81Entry: Fixes 2 holes to the void visible below walls.
Vault81Secret: Fixes 1 floating dirt pile in the ceiling of a staircase by hiding it with additional architecture.
Vault81Secret: Fixes 1 one-sided pipe ending in a ceiling.
Vault81Secret: Fixes 3 holes to the void visible along the top corner of door seams on staircases.
Vault81Secret: Fixes 3 holes to the void visible below floors.
Vault81Secret: Fixes 3 holes to the void visible below staircases.
Vault81Secret: Fixes 3 unusable beds.
Vault81Secret: Fixes 4 one-sided objects along the top of door seams.
Vault81Secret: Fixes 5 z-fighting errors.
Vault81Secret: Fixes 10 holes to the void visible below walls.
Glitch's Fixes has been added into Previsibines Repair Pack! I will no longer update or maintain this mod, and any fixes and problems I run across in the future will be forwarded directly to BenRierimanu for inclusion into PRP. Thank you for using this mod.
FEATURES
Assorted new static objects used to patch holes in precombined meshes.
New objects added to cells, to cover z-fighting in precombined meshes.
New objects added to cells, to cover one-sided objects in precombined meshes.
FAQ
If the mod is discontinued, why did you leave the page up?
I left it up because I want people who use my mod, or plan to use it in the future, to know what happened to it. For those who don't want to switch to PRP, this mod will remain exactly as it has been since 2020.
Are you still open to fix requests?
Possibly! However, fixes like those included in this mod will best be addressed by PRP, so if you send me something I'm more likely to forward it to BenRierimanu than I am to do anything myself.