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3nikhey

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3nikhey

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  1. skiesbleed
    skiesbleed
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    Thank you for this beautiful mod, 3nikhey! You've done some excellent work here.

    I found two bugs in the mod related to the Chosen One armor:

    • The Chosen One armor doesn't get named properly, ignoring the Chosen One [Mk II-VI] part of the name because it has the keyword dn_PowerArmor_CAPA instead of dn_PowerArmor_CAPAChosen
    •  The Chosen One armor can't be repaired because there aren't any constructible objects for it

    I put together an ESP that fixes these that you can merge into the plugin to resolve it. I specifically used the ESL as a master for this one, but the same changes would need to be applied to the ESP version, too.

    Thanks!
    1. usernamegottaken
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      Can you send me the merged esl/esp file? i've tried merging both with your esp using 4edit, but it doesn't work. 
    2. skiesbleed
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      I just use this as a separate plugin in my load order right now. It's an ESL-flagged ESP so it won't count against your ESP limit.
    3. usernamegottaken
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      First, thanks for your reply.
      So i load this after the CAPA.esl file? i already tried that and the PA's gone, or what i'm doing is right but i have to buy the PA again?
    4. skiesbleed
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      Were you using the ESP version before and you just switched to the ESL version to use this? That would make it disappear and require you to find it again because the game sees them as completely different mods.
    5. usernamegottaken
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      Appreciate your help! i just remember that..
  2. DaemonicIntentions
    DaemonicIntentions
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    I'm confused. Says main files are in .esp which is 322MB. Patch needs .esl which is only 27kB. Do I merge .esl into .esp. When I do I still have both and they show conflicts in FO4Edit with the .esp overwiting the .esl. If I choose to replace wouldn't it erase main files from the 322MB esp?
    1. Steamvikings
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      No
  3. wiredgutter
    wiredgutter
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    My favorite custom armor i've found on Nexus! Thank you!
  4. Myigagi
    Myigagi
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    Are there any specific locations where I can find it? I managed to find it in some tribe style but there is no option to paint it.

  5. Startfox889435
    Startfox889435
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    i cant seem to change the color of the suit
  6. KrullVicious149
    KrullVicious149
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    Sick
  7. nexnex111
    nexnex111
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    That Thing Has CAKE!.. HEAR ME OUT!
  8. AbbieTheFE
    AbbieTheFE
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    Its cool armor but i wish it was easier to mix and match it with other pieces, i really like the chestpiece and helmet, the arms and legs dont look that good and provide less protection than some other modded power armors (E.g T-49 PA of the storyteller, T-65) aswell as basegame (T-60, T-51)
  9. bibblles
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    Are there any power armor frame mods that this is compatible with?
    1. madperso
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      Hello!  It's been a few months since you asked this, but I looked into it for you.

      https://www.nexusmods.com/fallout4/mods/61834
      "Frame Job" works with this, although it just upscales the vanilla textures.

      https://www.nexusmods.com/fallout4/mods/39711
      "Power Armor Frame 4K UHD" does NOT work with this sadly, as this is my favorite. 

      This was only about 30 mins of testing.  I will probably go back and see what else can work. 
    2. ElfWaifusAreMyLifu
      ElfWaifusAreMyLifu
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      simple retextures should work, basically anything that doesn't change the mesh the one i use is
      https://www.nexusmods.com/fallout4/mods/4233
      this mod also incudes a black frame
      https://www.nexusmods.com/fallout4/mods/3530
       also a little late but still
  10. Ale1ster
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    I wanna suggest/request giving permission to dominatorv111 to use assets for "return to the classics" series of alternate smaller power armors. I was turned off by some of the screenshots in the main pack(mainly the x-01) but there are versions of the x-01 which he modified in the uniques series that look f***in awesome to someone that likes that style. I am imagining how it could be to have your assets borrowed for another. I don't know how you make these decisions or if you have even heard of the mod author but i wanted to put it out there. your content is awesome. ✌️

    mentioned good examples of his x-01 uniques:
    https://www.nexusmods.com/fallout4/mods/62572
    https://www.nexusmods.com/fallout4/mods/61670
  11. AAFB1
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    you MUST have the materials IN YOUR INVENTORY, not in the workbench/workshop, to modify or repair this armor. also put it at the top of the load order if you have invisible arm armor while in the suit.