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NinaTheBunny

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NinaTheBunny

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250 comments

  1. NinaTheBunny
    NinaTheBunny
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    Im glad this proved to be so well received, I am happy to have created something that people can enjoy using as much as I enjoyed making it.

    A special thank you too, to everyone who has uploaded screenshots, its always super validating to see my work in somone else's game.

    Heres to more fun mods to come in 2020!

    ~Nina
  2. DoubleIntegral
    DoubleIntegral
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    I'm using pre next gen version of the game and I can't reload guns via reload button, Has anybody encountered this problem?
    1. cjnf11
      cjnf11
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      If you have Tactical Reload mod, that's most likely the culprit.
    2. Gabyinho
      Gabyinho
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      Did you find a fix to this? I have the same problem, and i dont have the Tactical Reload mod installed, thx.
  3. tristanburgundy
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    I use Pipe guns only because this mod makes them awesome! Thanks NinaTheBunny!
  4. SpoiledSkimMilk
    SpoiledSkimMilk
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    one of the stocks for the pipe guns has a very purple texture to it, dunno if this is a file conflict or not.
  5. danieldimayuga666
    danieldimayuga666
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    Alright lads, I assume that the next gen update killed this mod
    EDIT : Found the culprit why it doesn't work, bInvalidateOlderFiles was 0 in the .ini file.
    1. 0thLaw
      0thLaw
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      Which .ini file specifically? And which directory is it in?
    2. MJBeermoney08
      MJBeermoney08
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      Hi mate, Which ini file is required to be edited?
    3. xTheFreakerx
      xTheFreakerx
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      MO2 Users Falloutcustom.ini click the puzzle icon then .ini edititor  you want it to [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal=
      "setting up for modding" chances are you will need to start a new game if you don't have that in your "falloutcustom.ini" not sure about vortex 
    4. daftshadow
      daftshadow
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      For me, bInvalidateOlderFiles is found in Fallout4.ini. I believe if you use Vortex, it makes it to 1 by default.

      C:\Users\XXXX\Documents\My Games\Fallout4
  6. BanjoStarscape
    BanjoStarscape
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    Is this right handed weaponry?
  7. BeserkFury8
    BeserkFury8
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    Does anyone know if Nina is planning on updating this for next-gen, or is it just up to us?  I'd like to wait for mod makers, but I want to play.
  8. GeorgeCorbul
    GeorgeCorbul
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    Wow, this is actually brilliant! I'd also tweak the weight, because now that they're made out of more pipes, they'd probably weigh a lot more than the vanilla ones, and smacking someone with them should be even more lethal.
  9. cptflm
    cptflm
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    does anyone know how to make this compatible with next gen? maybe changing the file structure of the mod? any help would be appreciated, thanks!
    1. danieldimayuga666
      danieldimayuga666
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      Found the culprit why it doesn't work, bInvalidateOlderFiles was 0 in the .ini file. Check your .ini files.
    2. Oboganah
      Oboganah
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      Ini Folder checks out for binvalidate but maybe its an issue with smth else? also have other gun mods (Handmade revolver)
    3. Oboganah
      Oboganah
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      Its my fault, it changes the Revolver here so its probably the reason
  10. Raff876
    Raff876
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    So, is anyone having issue with this mod and See-Through Scope, or is it just me?

    cuz I've been having issue with something blocking the scope, relatively minor in the 2.5x scope, but more noticeable as it goes up 4x and beyond. 

    EDIT: It's Dak Attachment pack, more specifically, the shovel stock. 
  11. bezmenia
    bezmenia
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    At first glance it looks good, but you have to get used to the front sight and sometimes a 10mm pistol turns into an abstraction.