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Texashokies

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texashokies

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10 comments

  1. deleted9860219
    deleted9860219
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    • 0 kudos
    He should be flagged as essential by default, considering he goes down way, way too easy during the attack. Personally, I don't think I've ever managed to save him. 

    Just a warning, it seems you can miss him if you don't talk to him right after the attack. I kept him alive by making him essential via the console, but didn't talk to him and instead went to Acadia with Old Longfellow. When I came back he was nowhere to be found (I know he usually stays near your boat, but he wasn't there or anywhere else in town). All the creatures and NPCs that died during the attack were cleaned out, and apparently the game decided to wipe out Jared too.
  2. Noj222
    Noj222
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    • 1 kudos
    I had gone to Far Harbor a bit ago and saved Jared but he was never at the Nakano Residence
  3. ImmortalAbsol
    ImmortalAbsol
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    • 36 kudos
    I love these.

    After giving the Institute evac order you should be able to re-home some unique NPC's.
    There is the Resettle Refugees but they are generic scientists and a synth gorilla if you're lucky, plus it has very specific trigger conditions based on Minutemen 'clearing the way' quests, even with all conditions met I've never triggered it.
    It would be cool if Eve, Liam, the two Gen 2 merchants and any other unique/'good'/innocent NPC's survived and stuck around.

    Just throwing ideas around.
  4. FO3Obo
    FO3Obo
    • member
    • 1 kudos
    Very nice work. If you're considering other NPCs, how about maybe the rescued synths from the Lost Soul radiants? They're supposed to be sent to Mercer safehouse at some point anyway, and it beats having them just loiter in the basement.

    Thanks again. Love the work.
  5. deleted42430300
    deleted42430300
    • account closed
    • 36 kudos
    Thank you very much! Good work!
  6. Maghos
    Maghos
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    • 3 kudos
    now we need a similar mod for K1-98 "Jenny", For mods as this is awesome.
    1. texashokies
      texashokies
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      • 101 kudos
      I've considered it but she can supposedly already be found as a random encounter. And she doesn't seem the type to want to join a settlement.
  7. gotimas
    gotimas
    • supporter
    • 18 kudos
    Keep on the good work!
  8. kaizersoze27
    kaizersoze27
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    • 43 kudos
    Kudos to you, for this and the other mods
  9. Finzser99
    Finzser99
    • member
    • 2 kudos
    Thank you oh so much.