File information
Last updated
Original upload
Created by
RyanUploaded by
FudgyduffVirus scan
About this mod
It's like buffout but for the engine
- Requirements
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Nexus requirements
Mod name Notes Address Library for F4SE Plugins Fallout 4 Script Extender (F4SE) xSE PluginPreloader F4 Mods requiring this file
Mod name Notes A StoryWealth - F4SE Settings BakaBuffoutPhysics BuffBaka Settings for Buffout 4 and Baka ScrapHeap Buffout 4 NG with PDB support Credit only. No files needed FallUI - Inventory (Chinese v2) 注意安裝方法 FO4 Crash Log Auto Scanner And Setup Integrity Checker (CLASSIC) (REQUIRED) Required for generating crash log files. GLAD's Fallout 4 Settings Nihongo font Unofficial Fallout 4 Chinese Translation Fix 可減少因完整字型檔太大而造成的CTD(與DEF_UI一並使用時) VIS-G Item Sorting This is not really required. But it will increase the amount of scaleform memory available, which can help with stability if you're bumping into engine limitations using VIS-G in combination with other mods (like AAF) using scaleform memory as well. - Permissions and credits
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Author's instructions
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- Changelogs
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Version 1.28.6
- Re-enable ArchiveLimit patch by default
- Add config options "PromptUpload" and "AutoOpen" related to the crashlog
- Tweak the crash prompt so it hopefully doesn't freezing in fullscreen display mode anymore
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Version 1.28.5
- Fix freezing issues related to the new ArchiveLimit patch
- ArchiveLimit patch should now also fix crashes caused by loading compressed audio files in archives
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Version 1.28.4
- ArchiveLimit is now disabled by default
- Potential fix for random crashing caused by ArchiveLimit patch
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Version 1.28.3
- fix a bug where the WorkshopMenu patch would show submenus that shouldn't exist
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Version 1.28.2
- Fix for pastebin logs expiring too soon
- BSTextureStreamerLocalHeap patch is now disabled by default
- CreateTexture2D now attempts to inform the user of the offending texture
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Version 1.28.1
- Crashlogs are now optionally uploaded to pastebin since github kept flagging my account
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Version 1.28.0
- Add ArchiveLimit patch
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Version 1.27.0
- Added the capability to authomatically publish crashlogs to the internet (inspired by hugslib)
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Version 1.26.2
- Fix a crash caused by the InputSwitch patch
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Version 1.26.1
- Fix a crash caused by the TESObjectREFRGetEncounterZone fix
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Version 1.26.0
- Add TESObjectREFRGetEncounterZone fix
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Version 1.25.0
- Add CreateD3DAndSwapChain fix
- TBB redist is no longer required
- MSVC redist is no longer required
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Version 1.24.5
- Fix menu navigation with the left stick inside the pipboy
- Disable input switch patch by default
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Version 1.24.4
- Fix an issue where input would get stuck after exiting the pipboy menu
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Version 1.24.3
- Fix a bug with constraining the cursor in the map menu
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Version 1.24.2
- Fix a bug where the cursor would show up in the pipboy when using the gamepad
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Version 1.24.1
- Fix an input switching bug related to the pipboy map
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Version 1.24.0
- Add InputSwitch patch
- Update tbb redist
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Version 1.23.1
- Adjust workshop sorting
- Fix crashes while preloading
- Fix plugin sorting in crash log
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Version 1.23.0
- Alleviate crash on startup problems
- Print loaded f4se plugins in log
- Add INISettingCollection patch
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Version 1.22.0
- Add MagicEffectApplyEvent fix
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Version 1.21.0
- Add BSMTAManager performance patch
- Add BSPreCulledObjects performance patch
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Version 1.20.3
- Made the workshop patch faster
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Version 1.20.2
- Fix a crash when reading bad workshop menus
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Version 1.20.1
- Fix menus not showing up with workshop patch
- Fix wires not working with workshop patch
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Version 1.20.0
- Add WorkshopMenu patch
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Version 1.19.0
- Added grey movies fix
- Removed fader menu fix
- Log current call stack on debug alloc failure
- Log form type
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Version 1.18.0
- Crash analysis now evaluates strings
- Crash analysis now evaluates object references
- Crash logs print the game version
- Memory manager patch is forcibly enabled if debugging is enabled
- Future compatibility for alt exe name
- New F4EE exploding heads patch
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Version 1.17.1
- Fixed an issue with using the in game mod manager
- Removed F4EE patch
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Version 1.17.0
- Add package allocate location fix
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Version 1.16.1
- Improve coverage of create texture 2D warning
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Version 1.16.0
- Add BSTextureStreamerLocalHeap patch
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Version 1.15.1
- Fix for utility shader fix
- Print settings to log
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Version 1.15.0
- Add movement planner fix
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Version 1.14.0
- Add create texture failure warning
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Version 1.13.0
- Add utility shader fix
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Version 1.12.2
- Improve F4EE compatibility patch
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Version 1.12.1
- Fix for max stdio patch
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Version 1.12.0
- Add max stdio patch
- Add achievements patch
- Remove Classic Holstered Weapons compatibility patch
- Add system info to crash log
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Version 1.11.6
- Fix F4EE compatibility patch for overlays
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Version 1.11.5
- More fixes for compatibility patches
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Version 1.11.4
- Improve accuracy of corrupted imad warning
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Version 1.11.3
- Fix havok allocator bug
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Version 1.11.2
- Add tbb malloc as a dependency
- Fix for F4EE compatibility patch
- Expanded coverage of unaligned load fix
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Version 1.11.1
- Fix F4EE compatibility patch
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Version 1.11.0
- Added compatibility patches
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Version 1.10.1
- Fix some crashes related to the havok allocator patch
- Add debug memory manager tracing to find faulting modules
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Version 1.10.0
- add unaligned load fix
- reduce trampoline size
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Version 1.9.0
- Add corrupted IMAD warning
- Actually load settings from file
- Install crash handler earlier to catch more crashes
- Skip loading into CK
- Memory manager patch includes Scrap Heap patching
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Version 1.8.0
- Added havok allocator patch
- Fixed crashing issues with memory manager patch
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Version 1.7.0
- Add memory manager patch
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Version 1.6.0
- Remove a duplicate stack analyzer
- Fix a crash when calling Actor.IsHostileToActor with a None actor
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Version 1.5.0
- Added cell init fix
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Version 1.4.2
- Fix corrupted type analysis
- Improve pointer analysis
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Version 1.4.1
- Fix VC runtime crash
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Version 1.4.0
- Fix fade screen bug
- Add more stack analyzers
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Version 1.3.0
- Add small block allocator fix
- Add safe exit fix
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Version 1.2.0
- Added basic stack analysis
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Version 1.1.0
- Add cell reset bug fix
- Add config file
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Version 1.0.1.1
- Add experimental Scaleform allocator
- Add basic stack trace
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Version 1.0.1
- Improve crash logging
- Fix random incompatibilities
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Version 1.0.0
- Initial release
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- It fixes engine bugs and adds a crash logger to the game. Feel free to post your crash logs to the comments section. I may or may not take a look at them.
Where are the crash logs?
- Crash logs are located in "Documents\My Games\Fallout4\F4SE"
Can you teach me how to read the logs?
- Can Michelangelo teach you to paint the Sistine chapel? There's no programmatic guide to understanding these things. All third party parsers are simply heuristics and can never be 100% confident as to the cause of your crash. So no, I can not teach you how to read these things.