Seems like this mod doesn't work with Tactical Reload Patch Repository no matter the load order. I tried disabling sprint reload tactical reload works when I re enable sprint reload i cant manually reload. I tried putting 3dscope.esp on the bottom it doesn't work the see through scope holotape patch just shows RETURN for me I have no clue why.
I would recommend removing the STS patch that comes with the 'Tactical Reload Patch Repository' and instead using the TR patch included in the latest version of 'See Through Scopes'.
Recommended load-order:
Tactical Reload v1.1
See Through Scopes v2.5.3
Sprint Reload + STS + TR
Once ingame, load the "See Through Scopes Settings" holotape and activate the STS-TR patch in it.
Any chance this will support TR 1.3? right now if you load this mod after TR even with the TR patch any weapon that uses the slide lock feature won't be able to fire the last round, i don't care that much about that feature but right now Eggroll's TR patch for Sovereign's EFTpack requires TR 1.3 so either im not using this or im not using TR for EFTpack which kinda sucks.
So with using MO2, when I manually finish the install it keeps saying, "The content of <data> does not look valid." Is there something I need to do to it by chance?
177 comments
EDIT: Any help is appreciated
Recommended load-order:
Once ingame, load the "See Through Scopes Settings" holotape and activate the STS-TR patch in it.
I eventually got it to work with v1.3 of TR & 2.5.3 of STS without the TR patch for STS (apparently the latest version is built in.)
Learning that I simply installed this mod through MO2 with the FOMOD selecting "Sprint Reload + TR"
Great mod, love it to bits.