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FX0x01

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177 comments

  1. Happypyro
    Happypyro
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    Seems like this mod doesn't work with Tactical Reload Patch Repository no matter the load order. I tried disabling sprint reload tactical reload works when I re enable sprint reload i cant manually reload. I tried putting 3dscope.esp on the bottom it doesn't work the see through scope holotape patch just shows RETURN for me I have no clue why.

    EDIT: Any help is appreciated

    1. FX0x01
      FX0x01
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      I would recommend removing the STS patch that comes with the 'Tactical Reload Patch Repository' and instead using the TR patch included in the latest version of 'See Through Scopes'. 

      Recommended load-order:

      • Tactical Reload v1.1
      • See Through Scopes v2.5.3
      • Sprint Reload + STS + TR

      Once ingame, load the "See Through Scopes Settings" holotape and activate the STS-TR patch in it.
    2. Happypyro
      Happypyro
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      Thanks for answering! I just got back to fallout 4 modding. Can you do a video tutorial on it?
    3. avve202499
      avve202499
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      Ty, that solved it for me!
    4. DatItalianGuyy
      DatItalianGuyy
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      solved it also for me!! thanks!!
  2. kilgard
    kilgard
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    Any chance this will support TR 1.3? right now if you load this mod after TR even with the TR patch any weapon that uses the slide lock feature won't be able to fire the last round, i don't care that much about that feature but right now Eggroll's TR patch for Sovereign's EFTpack requires TR 1.3 so either im not using this or im not using TR for EFTpack which kinda sucks.
  3. sidorovich01
    sidorovich01
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    Hi, I would like to suggest an option for this mod, I think it would be nice to have the the weapon swaying around while running reload
  4. ILLRay
    ILLRay
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    For anyone that is trying to use this with STS + TR.

    I eventually got it to work with v1.3 of TR & 2.5.3 of STS without the TR patch for STS (apparently the latest version is built in.)

    Learning that I simply installed this mod through MO2 with the FOMOD selecting "Sprint Reload + TR"

    Great mod, love it to bits.
    1. slipxd
      slipxd
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      Thanks
  5. jaysmurf
    jaysmurf
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    So with using MO2, when I manually finish the install it keeps saying, "The content of <data> does not look valid." Is there something I need to do to it by chance?
  6. Xenn2423
    Xenn2423
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    nvm
  7. MistaPP443
    MistaPP443
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    Mod doesn't work when installing with nexus mod manager, could someone explain a manual install?
    1. MarcIsNotGonnaDie
      MarcIsNotGonnaDie
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      use mo2
  8. Theiinen
    Theiinen
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    will this work in vr?
  9. zwolf721
    zwolf721
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    Is there any alternative mod? or a way to use it with see-through scopes but not tactical reload?
    1. FX0x01
      FX0x01
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      Tactical Reload is not required for STS; it's simply called that because STS already comes with the TR patch, but that doesn't mean it's required. 
  10. maquangvinh1999
    maquangvinh1999
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    The mod does not seem to work when I install using Mod Manager. Can anyone please tell me what is wrong. Thanks in advance