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Zasaco

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Zasaco

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26 comments

  1. after reading through the comments i almost didn't download this but just in case anyone is wondering this mod does work as described and im also playing next gen version as well  
  2. MardukNT
    MardukNT
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    For anybody trying to use this with LEO, NEO, and/or ECO redux, there is a fix here:
    Explosive Bullet Fix LEO - Created by Hero Wether https://www.nexusmods.com/fallout4/mods/91037
    Truly what's needed to make LEO work with this mod.

    Also, if you are a user of RobCo Patcher like I am - https://www.nexusmods.com/fallout4/mods/69798
    I quickly created myself a personal ini patch to add this mod's Perk automatically to the player.

    What I did:
    Using Notepad, I created a new INI file under the "..\Fallout 4\Data\F4SE\Plugins\RobCo_Patcher\npc" directory.
    Inside the ini, I added the following lines, and saved it as LengendarySplashRemover.ini
    Spoiler:  
    Show

    //Player
    filterByNpcs=Fallout4.esm|000007:perksToAdd=LengendarySplashRemover.esl|008F99

    For me, the benefits of doing it this way are: No more mucking about on the command line to find/add the perk to the Player. It just works!
    One observation: I'm not seeing this perk listed in the Pip-Boy, but the effects of the perk are absolutely working for me in 2025.

    --Hope this helps!
  3. KwisatzChaderach
    KwisatzChaderach
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    I can't get this mod to work with LEO + NEO + ECO redux. I add the perk with console commands but it doesn't show up in the pip-boy and doesn't prevent explosive damage.
    1. ihellboundi
      ihellboundi
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      I think LEO edit the legendary effects/change the keywords so this mod won't work as the perk applies to the specific keyword of the vanilla legendary effect. I see some people comments about not working I suspect most are using leo aswell or messing the add.perk command on console. I'll test this tonight to see.
    2. SpeedRacer18
      SpeedRacer18
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      Did you ever find a fix?
  4. Pressspanplatte
    Pressspanplatte
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    Thanks alot !
    For people who want a smaller raidus i can recommend  https://www.nexusmods.com/fallout4/mods/16479

    EDIT: This mod doesnt work -.-

    EDIT2: Mod does work perfectly. I'm just too dumb to read descriptions. Can recommend...
    1. Arinandaa
      Arinandaa
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      LoL Yep I also forgot to add the perk and blew nate up with my minigun.
  5. Zdummy1
    Zdummy1
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    how about us survival players?

    I dont want to unlock that cheating console

    please add a version were it add a new lvl of explosion perk and gives this immunity instead
  6. chinchunkiat
    chinchunkiat
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    Can you do one for Reduce Area of Effect ? It still deal explosive damage but smaller area of effect that doesnt throw everything around. A good example is Explosive Bullet in Bioshock 1, the bullets exploded but area of effect is perfectly within a small area.
  7. hottt3
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    Not working. Unfortunately.
  8. slysnakes
    slysnakes
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    Does not work. Added perk via console and tested it out with both vanilla and modded weapons, both dealt damaged to me.
    plz fix
  9. vladSith0
    vladSith0
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    is working for you guys ?

    1. GenericFallout
      GenericFallout
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      I've added it via the console, and I've tried the .esp and the .esl, lowest in load order and highest, above and below perk-changers, new and old explosive weapons, nothing seems to work for me.
    2. NovaZek
      NovaZek
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      Nope, not working at all.
  10. Zorkaz
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    Just in case you need a simple script for the quest you can add
    Spoiler:  
    Show


    Perk Property MyPerk Auto

    Event OnQuestInit()
    If Game.Getplayer().hasperk (MyPerk) == False
    Game.Getplayer().AddPerk (MyPerk)
    Self.stop()

    Endif
    EndEvent
    1. Arrownight
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      Hi Zorkaz!
      Is it possible to use a ring to add a custom perk to it's wearer?
      Like a ring that gives a perk? Even for settlers?
    2. Zorkaz
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      It is. Remind me to send you a base Script as i'm writing from my phone
    3. Zorkaz
      Zorkaz
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      The Script to put on the ring would be

      Perk Property MyPerk Auto

      Event OnEquipped(Actor akActor)
      AkActor.AddPerk (MyPerk)
      EndEvent

      Event OnUnEquipped(Actor akActor)
      AkActor.RemovePerk (MyPerk)
      EndEvent
    4. Arrownight
      Arrownight
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      Holy S!!@$Snacks! You wrote it! THANK YOU!
      Now, uh, how do I apply it?
      Just Put it with the ring in an .esp?

      Either Way - THANK YOU!
      THANK YOU!
    5. Zorkaz
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      You can simply apply Scripts to Armor/Clothing themselves.
      I haven't tested it however so it might need some tweaking.

      Maybe "(AkActor as Actor).AddPerk (MyPerk)" might be better