Only if you already use Start Me Up. Compatible version available.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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Changelogs
Version 1.0
Initial Release
This mod modifies the script for the main quest "War Never Changes" to stop the game from removing all of the players items. During character generation the game calls the function "RemoveAllItems" after you finish creating your character in the mirror, and then again when you exit the Cryo pod in Vault 111. Normally, if a modder did not set their mod to start after these functions are called, the items from the mod will also be removed when this function is called. Most modders know this and will wait until the player leaves Vault 111 to start their mod, but some old mods don't do this. This mod disables those functions so the quest won't remove any items added to the players inventory from another mod.
I made this for myself and thought I would share it. Obviously it will be incompatible with anything that changes the same script. Let me know if there are any problems, but all I did was comment a few lines out of the code and added a couple more to remove certain items (chargen outfit which doesn't show Pip-Boy, duplicate Vault Suits, duplicate Wedding Rings). The plugin is an ESP flagged as ESL to save room in your load order, and the plugin should be easily mergeable.