328 comments
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How to trigger the Grab Attack:
- Use Power Attack (Hold L-Mouse or Alt key)
Condition:
- Player must have higher level than the enemy, otherwise, it doesn't work.
- The enemy must be human(ghoul npc can work, but not feral ghoul), otherwise it doesn't works.
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Doesn't seem to work with Knockout Framework...
If you use these grabs on an enemy, they will die.... -
If you ever get jumped by at least 2 enemies once, prepare to get tossed around until you die, haha.
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Awesome mod! There's just one thing that bothers me. Is it possible to make a version where the enemy actually dies? Because it's weird that you axe someone's skull or stab them through the gut only for them to get back up like nothing happened LOL! Aside from that, everything's perfect.
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Hi, I love this mod because I find the grab attacks to be cool. One question I have is how do you patch custom races so that they are affected by grab attacks? I have replaced many enemies in the common wealth with a custom race called Miya and I find I'm unable to perform grab attacks on them while they can use grab attacks on me. Do you know how to solve this? thanks!
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HI, I always wanted more attack moves but I wonder does this work with custom human races? like if both me and the enemy is a human maya race, does the animation trigger?
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How does this play with mods like PANPC?
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how kill instantly with this mod like normal killmove do ?
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I’ve noticed humans (and synths) will forgo their weapons if in melee distance. Is this due to the main file or the second optional file? While I like that it creates some instances where it would make sense for a character to go melee, it doesn’t make much since when raiders or synths try to go toe-to-toe with a deathclaw or feral ghouls.
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Anyway to make the camera not go crazy when an animation happens? I want the camera on the same place.