Just want to say thank you for doing this. I loved the project, but it was super ambitious for my skill level at the time (my first mod) and I'm so happy that someone with more skill at modding could make an updated and improved version.
You're doing great work here. Thank you! I edited the original mod's page to provide a big link to this mod.
Killable Children is not compatible with Start Me Up, Use Immersive Killable Children with Size Fix or Mortal Youths.
Disable True Damage at the start. Only enable them after you're already loaded into Commonwealth. True Damage will cause Infinite Loading Screen when enabled before character creation but otherwise it is compatible.
Wait a few minutes in the bathroom before you walk out if you have a lot of mods.
Horizon Patch is not compatible with version 7.0+ and is now removed. I will not make them again, but if you want to make a patch. DM me and I'll help you with how to make them.
Mod Organizer 2 is recommended as the mod manager to be used with Start me Up. Start Me Up is very sensitive to load order and it's much easier to arrange load order with MO2 than Vortex.
You cannot talk to Nick Valentine and start Reunions if you haven't listened to the holotape from Vault 111. This is not a bug, it's a quest.
Baka Framework, SPID, and MAIM is now perfectly compatible with Start Me Up Redux since the Baka Framework update 1.9.0, but True Damage will cause Infinite Loading Screen if enabled
- Please read the description page thoroughly -
More information about the mod can be read in the >>> original Start Me Up page Original Start Me Up will conflict with Start Me Up Redux, do not download it
Major update will be after the release of Next Gen Update, soon after F4SE get released because at the time I don't have a functioning modlist. Reunion quest will likely get a preliminary fix!
Further focus on bug fixes will be - Various issues during Reunion and Dangerous Mind. - Ending slides does not change for non-vanilla characters. - Copies of player character appearing in Dangerous Mind in alternate start. Instead of default Nate/Nora.
These will take a while since there's a lot of scripting edit involved and I'm budy.
What I want to update - Redo Codsworth dialogues, new affinity conversation for alternate start characters
Non-Start Me Up but related dialogue mods - Post-Blind Betrayal Danse dialogue mods
Thank you for such great mod! If I may ask, does the escaped synth start already have the quests and dialogues lines altered or not? I got confused in the main page.
Not getting the full dialogue feature for some reason? (Where it says the whole thing you are going to say instead of the option just saying "sarcastic") Do I have to fiddle with the code myself? If so, what to I have to add and where specifically? (I am not super well versed in modding mind you :) )
For load order, you should load full dialogue first and SMU later, I'll recheck it again in the next update which will be pretty soon. (Now I need some mods to get updated first)
Thanks for your quick replies! So I downloaded the mod and I checked the load order and I am still not getting the full dialogue text in the selections. Is there anything else I have to do?
Which dialogue are you talking about? I might try to check. I'm pretty sure it works or else it'd got reported to me. Have you installed any dialogue mods after Start Me Up or Full Dialogue Interface?
No other dialogue mods, just Full Dialogue Interface and Start me up. I selected the install options and I'm still getting the funny 4 options in up, left, right, or down choices in vague words like "Yes", "Sarcastic", and "maybe".
this mod broke my whole game and its stuck on my fallout 4.ive deleted all files and data over 5 times and redownloaded the game and this is the only mod stuck on my game.its completely ruined FO4 for me and all i want is to just play vanilla. ive cleared mod folders and everything.disabled vortex,and nothing can someone please help me turn FO4 back to vanilla
Trying to start a new game and the menu inside the bathroom just isnt activating, the only issue i could see is that i had SS2 installed but even when i deactivated it and wated a few minutes in the bathroom it still didnt activate the menu. The mod is also at the very bottom of the load order too.
It'll take a while until the update is up, I want F4SE and other mods that required F4SE to get updated first. And There seem to be actual patch coming soon anyway.
Downgrade your game and use older version of UFO4P for now,
I can't update the next gen patch without many of my mods breaking, that's why. and I'm too busy to redo my modlist for temporary patching. So when the major mods are pulling out their updates, I'll follow through
Game not launching/crashes during launch. Downgraded to pre next gen patch. No other mods active. just this and the unofficial patch. remove unofficial patch and it works. original mod works with the unofficial patch. Seems something causing incompatible between this and the unofficial patch.
For some reason, when I've tried to start a new game in the last week or so, I get as far as selecting "new game' and then I just get the black loading screen. I'm not using the next gen update and in fact even trying to use it on an existing profile still gets me nowhere. I have several Wabbajack installations that utilize the stock game folder option and every profile seems to be similarily affected. Any suggestion? TIA
Is there a way to solve the infinite black screen problem other than having to choose the "just the clothes on my back" option? I don't want to have to use the same option over n over.
Given how the unofficial patch has been removed for previous versions, is it possible to make a version that's not dependant on the patch? So we can continue to use this?
it is possible but the initial purpose of Start Me Up Redux is to make it compatible with unofficial patch, and that includes a lot of quest editing, both in record level and in script. SMU Redux will get updated soon,
1905 comments
Just want to say thank you for doing this. I loved the project, but it was super ambitious for my skill level at the time (my first mod) and I'm so happy that someone with more skill at modding could make an updated and improved version.
You're doing great work here. Thank you! I edited the original mod's page to provide a big link to this mod.
Baka Framework, SPID, and MAIM is now perfectly compatible with Start Me Up Redux since the Baka Framework update 1.9.0, but True Damage will cause Infinite Loading Screen if enabled
- Please read the description page thoroughly -
More information about the mod can be read in the >>> original Start Me Up page
Original Start Me Up will conflict with Start Me Up Redux, do not download it
Major update will be after the release of Next Gen Update, soon after F4SE get released because at the time I don't have a functioning modlist. Reunion quest will likely get a preliminary fix!
Further focus on bug fixes will be
- Various issues during Reunion and Dangerous Mind.
- Ending slides does not change for non-vanilla characters.
- Copies of player character appearing in Dangerous Mind in alternate start. Instead of default Nate/Nora.
These will take a while since there's a lot of scripting edit involved and I'm budy.
What I want to update
- Redo Codsworth dialogues, new affinity conversation for alternate start characters
Non-Start Me Up but related dialogue mods
- Post-Blind Betrayal Danse dialogue mods
If I may ask, does the escaped synth start already have the quests and dialogues lines altered or not? I got confused in the main page.
Do I have to fiddle with the code myself? If so, what to I have to add and where specifically? (I am not super well versed in modding mind you :) )
Thanks in advance! Awesome Mod!
1. screenshot of your modlist and mod manager
2. screenshot in game
Downgrade your game and use older version of UFO4P for now,
Seems something causing incompatible between this and the unofficial patch.