The mod adds the AUG from Modern Warfare 2019 to Fallout 4. This is not completely accurate to the original, however, as i took the freedom to add or substitute few of the attachments.
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File credits
Models, textures and sounds: credits and copyright goes to Activision and its companies. Animations: TheShinyHaxorus Partial reload animations: esteva2103 Cubemaps: ajhakra LL script: a_blind_man and DankRafft XBox port: St0vie
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As this is my first mod i decided to keep things rather simple to hopefully avoid as many issues as possible. The weapon, while not really lore friendly, is set up in a way that should feel rather integrated into the game. For this reason i decided to keep a "vanilla style” attachment system but at the same time i tried to give each attachment a specific or unique role useful for a particular playstyle or at least a reason to be used. Later attachments, while offering overall better benefits, may not be the preferred ones depending on the player's setup or preferences.
WHERE TO GET
The weapon will start spawning once the player reaches level 28. You can find it from weapon vendors, carried by Gunners and Railroad agents or in boss chests. Legendary variants should start spawning on legendary enemies from level 30.
KNOWN ISSUES
- Third person Power Armor animations are broken. You can still use the weapon but it will use the vanilla submachinegun animations instead.
- Lens flares on the laser attachments may disappear when you enter or exit to/from an interior. I think this is a vanilla bug as the same thing happens to other light sources such as the Power Armor and mining helmet headlamps. If you want the effect back you can simply unequip and re-equip the weapon from the pip-boy or switch to another weapon and switch back.
- An ENB, while not necessary, is recommended, as the vanilla bloom may overbloom some the weapon's glowing parts.
CREDITS
Models, textures and sounds: credits and copyright goes to Activision and its companies. Animations: TheShinyHaxorus Partial reload animations: esteva2103 Cubemaps: ajhakra LL script: a_blind_man and DankRafft XBox port: St0vie