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Terenor82

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Terenor82

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8 comments

  1. ErockSmiles
    ErockSmiles
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    Hello, I was just a little curious as I haven't tried the T65 Power armor mod as of yet in VR. What did you fix? What did not work before you fixed it?
    1. Terenor82
      Terenor82
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      From the front page: Changed formIDs and deleted some naming data.

      Low FormIDs are an issue because the VR version can't read them. So if a mod is loaded with low formIDs is loaded either nothing happens and the mod does not appear, or random strange things happen like caps are beeing replaced by paper, buildings spawning in vault 111 etc.
    2. ErockSmiles
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      Thank you for the explanation! I just recently started playing FO4VR, been a long time SkyrimVR player. I wasn't aware of the low formID issues. I read that you changed the formIDs, I just didn't know why. Is there somewhere I can find out more information about the low formIDs issue with VR? I'm currently building a new load order on the side while I'm playing a wabbajack prebuild and I like to go through things with xEdit alot to learn more and make my own patches like I did for SkyrimVR. Thanks again!
    3. Terenor82
      Terenor82
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      As a happy coincidence i wrote a guide on reddit a while back:

      https://www.reddit.com/r/fo4vr/comments/vf70hp/guide_mod_does_not_load_in_fallout_vr_and_how_to/
    4. ErockSmiles
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      Thank you so much! This info has helped me a ton! I can't wait to finish my new load order and test this all out.
    5. Terenor82
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      Glad to help. I hope you enjoy your playthrough
  2. Starblast16
    Starblast16
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    Little note, you misspelled the original mod's creator's name. It's newermind, not nevermind.
    1. Terenor82
      Terenor82
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      Thanks for pointing that out. Should be changed on all 4 mod pages now.