About this mod

A state of the art ENB preset that brings the graphics of Fallout 4 into the present ;)

Requirements
Permissions and credits
Changelogs
Donations




The preset uses a unique shader setup that utilizes the full potential of image space, tone mapping and the latest post FX to get the best possible visual experience out of the game. The imaging offers a high level of dynamics but without overdoing it. You'll get great images
right out of the box and still have the possibilities for almost limitless customization.

F E A T U R E S
  • The latest ENB effects
  • Full image space and color correction control
  • Various state of the art tone mapping operators
  • Raindrop effect on camera lens during rainy weather
  • Advanced lens effects
  • Dynamic bloom
  • Advanced DOF
  • Night eye amplifier offers fully customizable night vision

P O S T   E F F E C T S
  • LUT control with blend mode selection
  • Ability to use custom LUT's
  • AMD FidelityFX Contrast Adaptive Sharpening
  • Letterbox
  • Vignette
  • Chromatic aberration
  • Film grain with depth mode
  • RGB glitch effect

I hope you enjoy  R E A C T O R   -   A   F A L L O U T 4   E N B.
If you do, please endorse, comment and share your screenshots. Thanks.









Watch complete playlist.
Thanks to all creators ♥




Follow step by step, it is not that complicated

1. Prepare your monitor for gaming
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If you haven't already done so, you should check that your monitor is set up correctly. I generally recommend the following
settings for gaming: Gamma sRGB or 2.2, Color Temperature D65 / 6500 Kelvin.

Here you can find helpful tools to test and adjust your monitor: http://www.lagom.nl/lcd-test/


2. Prepare your graphics driver
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NVIDIA users
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Set your Dinamic Range to Full, in the graphics card control panel:



AMD users
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Set your Pixel Format to FULL RGB, in the graphics card control panel:




3. Prepare your game settings
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For best quality use Fallout4Launcher or Fallout4ConfigTool and set your game to ULTRA settings with TAA and HBAO+.


4. Install the required mods
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[OPTIONAL but recommended]

IMPORTANT: Please follow the loading order described in the FAQ!!!

TIP: If you want your game to look exactly like in the screenshots, also install the following recommended mods from the GRAPHICS and WATER section.


5. Install ENBseries
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  • Download the latest ENBseries
  • Extract the files d3d11.dll and d3dcompiler_46e.dll from wrapper version folder to your [Fallout 4] folder.


6. Install ENB preset
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  • Download the latest version of REACTOR - A FALLOUT4 ENB from files section of this Nexus page.
  • Extract the contents of the [MAIN] folder to your [Fallout 4] folder.


7. In game
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  • Open NAC.X menu on your Pip-Boy.
  • Make sure that the build in Patch for ENB is disabled.
  • Disable the NOISE, VIGNETTE and Lens Distortion effects under CAMERA SETTINGS. Leave DEPTH OF FIELD at the default settings.
  • Disable Interiors Lighting Override.
  • Disable Fake interior darkening.


Enjoy ;)




Mods I personally use and don't want to miss anymore (thanks to all authors)

G R A P H I C S
  • [LINK] - FlaconOil's Complete Retexture Project
  • [LINK] - Wasteland Illumination
  • [LINK] - Illuminated Billboards - Lighting - Cyberpunk 2077
  • [LINK] - Grasslands - A Fallout 4 Grass Overhaul
  • [LINK] - New Landscape Grass v4 - Light
  • [LINK] - A Forest
  • [LINK] - Immersive Candles
  • [LINK] - Sunlight Alignment Tweak - Better Dawn and Dusk (I use the classic version)
  • [LINK] - Terrain Undersides - 2 Million Sunblock

W A T E R

  • [LINK] - Vivid Waters - A Water overhaul for Fallout 4
  • [LINK] - WET - Water Enhancement Textures
  • [LINK] - Real Water Reflections

G A M E P L A Y  &  I M M E R S I O N

  • [LINK] - Player Comments and Head Tracking
  • [LINK] - Lowered Weapons
  • [LINK] - Custom Camera
  • [LINK] - FallUI - HUD
  • [LINK] - FallUI - Inventory

U T I L L I T Y S

  • [LINK] - FO4 Photo Mode
  • [LINK] - DavesMods - In Game ESP Explorer Maintenance
  • [LINK] - Game Configuration Menu
  • [LINK] - Mod Configuration Menu
  • [LINK] - Fallout 4 Configuration Tool - By Bilago

P E R F O R M A N C E

  • [LINK] - Sprint Stuttering Fix
  • [LINK] - Long Loading Times Fix
  • [LINK] - Boston FPS Fix - aka BostonDT PreVis-PreCombine
  • [LINK] - High FPS Physics Fix
  • [LINK] - Shadow Boost FO4


B U G   F I X E S
  • [LINK] - Weapon Debris Crash Fix (for NVIDIA RTX users)



You will find the FAQ in the POSTS tab of this mod page




Before you update to a new version of this preset please uninstall the previous one!




  • Uninstall preset only: In your [Fallout 4] folder, delete: enbseries folder, enblocal.ini and enbseries.ini.

  • Uninstall entire ENB: In your [Fallout 4] folder, delete: enbseries folder, enblocal.ini and enbseries.ini. Also delete d3d11.dll and d3dcompiler_46e.dll

Attention! Some ENB presets use a different file structure and also place .fx and .ini files directly in the [Fallout 4] folder. When uninstalling, also look in this folder for files that start with enb... and delete them as well.





E N B S E R I E S   //   Boris Vorontsov

R E F O R G E D   C O D E   |   R A I N D R O P S   F X   C O D E   |   G R A P H I N G   //   THE SANDVICH MAKER

A D A P T A T I O N   |   S M A A   |   L U T  C O D E   //   kingeric1992

B L O O M   |   P O R T A T I O N S   |   H E L P   A N D   I N S P I R A T I O N   //   Adyss

U N C H A R T E D   2   T O N E M A P P P I N G   A N D   I N S P I R A T I O N   //   John Hable

A C E S   T O N E M A P P P I N G   //   Stephen Hill  |  Krzysztof Narkowicz

A D V A N C E D   D E P T H   O F   F I E L D   3 . 0   //   Marty McFly

F X A A   //   geeks3d

F I L M G R A I N   //   MTichenor | IndigoNeko

C R O P   A S S I S T A N T   //   Wolrajh

I N S P I R A T I O N   //   LonelyKitsuune

A D D I T I O N A L   S H A D E R S   |   S E T U P   |   T W E A K S   |   D E S I G N   //   Sevenence

All authors are also named in the respective files.


S P E C I A L   T H A N K S   G O E S   T O
Adyss
Sumugi
l00ping
Masterlix1982
Boris Vorontsov

Bethesda and Nexus Mods Community
All modders and shader coders






I F   Y O U   L I K E   M Y   W O R K ,   Y O U   C A N   S U P P O R T   I T   A N D   B U Y   M E   A   C O F F E E