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  1. Sevenence
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    I can hardly believe all the download numbers, donations, positive reviews and endorsements.
    It makes me happy that so many people are enjoying it.

    D O   Y O U   L I K E   R E A C T O R ?  
    T H I N K   A B O U T   M A K I N G   A   D O N A T I O N ,  
    I T   W I L L   H E L P   F U R T H E R   D E V E L O P M E N T .



    
    



    • [ 08 nov 2023 ] - UPDATE: Version 1.4.4 available. (See changelogs on the main page for details)
      In this release, the ARRI LOG-C3 tone mapper and the agX color space are set by default. This results in a more vivid look with better color reproduction. With more detail in the bright areas of the image. If you do not like this look, play with the tone mapper settings (Luma/Chroma) in enb editor in the ENBEFFECT.FX window. Or select a different tone mapper and/or color space. To restore the legacy look of version 1.4.3, select tone mapper [1] UNCHARTED II and color space [2] ACES in the Setup.ini file.

    A R C H I V E
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    • [ 06 sep 2023 ] - RE-UPLOAD: version 1.4.3 without version change. ISC: Contrast Multiplier (Day) accidentally had the value 1.24 instead of 1.0
    • [ 05 sep 2023 ] - UPDATE: Version 1.4.3 available. (See changelogs on the main page for details)
    • [ 12 mar 2023 ] - RE-UPLOAD: version 1.3.9 without version change. Fixed a small bug in enbeffect.fx
    • [ 11 mar 2023 ] - PRESET: REACTOR PRESET - Apatite for version 1.3.9 available
    • [ 11 mar 2023 ] - UPDATE: Version 1.3.9 available. (See changelogs on the main page for details)
    • [ 19 oct 2022 ] - PRESET: REACTOR PRESET - Apatite for version 1.3.7 available
    • [ 19 oct 2022 ] - RE-UPLOAD: version 1.3.7 without version change. Fixed a small bug in enbeffectpostpass.fx.
    • [ 17 oct 2022 ] - UPDATE: Version 1.3.7 available. Hi guys, I am happy to announce that version 1.3.7 is released. The focus is on a crisp and vibrant look, similar to CP2077. There are also some new features. For those of you who don't like the new look, there is a preset (included in the download) that keeps the look of v1.3.5 but comes with the new features. IMPORTANT! Please update ENB binaries to v.0478. (See changelogs on the main page for details)
    • [ 10 sept 2022 ] - PRESET: REACTOR PRESET - Apatite available
    • [ 30 july 2022 ] - UPDATE: Version 1.3.5 available. (See changelogs on the main page for details)
    • [ 30 july 2022 ] - PATCH: Cyber-Light Apartments compatibility patch available
    • [ 04 july 2022 ] - DISCORD SERVER: Launched a small Discord server for REACTOR - A FALLOUT4 ENB.
    • [ 27 june 2022 ] - UPDATE: Version 1.3.4 available. Lots of small and big improvements that results in a more balanced image with better color reproduction and more balanced brightness. Hope you like (See changelogs on the main page for details)
    • [ 24 june 2022 ] - Updated ENBSeries 0.468 for Fallout 4 without version change. Fixed bloom bug if RenderTarget1024 is used in the lens shader.
    • [ 21 june 2022 ] - PATCH: Night Eye Amp compatibility patch for Tactical Fast Helmet available
    • [ 21 june 2022 ] - PATCH UPDATE: Version 1.1 available. Night Eye Amp compatibility patch for West Tek Tactical Optics
    • [ 18 june 2022 ] - UPDATE: Version 1.3.3 available. Okay folks, this update is a bit experimental. With a little headache, I still decided to add the Vanilla Auto Exposure (VAE) feature as I call it, to the enbeffect.fx. This feature also still uses the two previously unused Image Space Constants to control the adaptation using lighting and weather mod parameters. The biggest advantage of this is that Adaptation no longer needs to be adjusted (I hate that). It also provides more mod compatibility, I think. If someone still wants to adjust the global brightness, they should use "TM: Pre Exposure" in enbeffect.fx under TONE MAPPING to do so. (See changelogs on the main page for details)
    • [ 15 may 2022 ] - UPDATE: Version 1.3.0 available. Improved eye adaptation behavior approximated to Cyberpunk2077 ;) Well  balanced to fit in more situations. Also works with Ultra Interior Lighting. Weaker sensitivity to particles from laser rifles, especially if you use Extreme Particle Overhaul. (See changelogs on the main page for details)
    • [ 03 may 2022 ] - UPDATE: Version 1.2.9 available. Many improvements and fixes. (See changelogs on the main page for details)
    • [ 15 april 2022 ] - PATCH : Night Eye Amp compatibility patch for P.A.N.V. - Power Armor Night Vision
    • [ 09 april 2022 ] - UPDATE : Version 1.2.5 available. Chromatic aberration shader has been replaced with my own. I think it looks more up to date and realistic. No more blurry screen edges ;) (See changelogs on the main page for details)
    • [ 23 march 2022 ] - UPDATE: Version 1.2.4 available. Now supports ENB Lights Overhaul (See changelogs on the main page for details)
    • [ 16 february 2022 ] - PATCH: Night Eye Amp compatibility patch for the Vanilla Night Personperk
    • [ 13 february 2022 ] - UPDATE: Version 1.2.1 available. (See changelogs on the main page for details)
    • [ 12 february 2022 ] - PATCH: Night Eye Amp compatibility patch for XM2010 Enhanced Sniper Rifle available


    Here you get answers to the most frequently asked questions

    Q 00: How do I open and operate the ENB menu?
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    TIP: Before you open the ENB menu you should call the console to pause the game.
    TIP: After you have made settings, do not forget to save these with ---SAVE CONFIGURATION---.

    KEY MAPPING

    • END = open/close ENB menu
    • SCROLL LOCK = turn ENB on/off
    • HOME = switch FPS limitation on/off
    • NUM * = show/hide FPS counter
    • F12 = create a screenshot as a JPG file in your [Fallout 4] folder.
    • F7 = turn Depth of Field on/off


    Q 01: I have / want black bars at the top and bottom of the screen?
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    A: Open the ENB menu, go to enbeffectpostpass.fx in the shader window and disable / enable Letterbox.
    You can also turn on / off other post-processing effects such as grain, vignette and CA, etc.


    Q 02: My image is too dark / bright at interiors / exteriors / night etc...?
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    A: Open the ENB menu, go to enbeffect.fx in the shader window and increase / decrease the values of TM: Exposure Bias (Day, Night, Interior).


    Q 03: What is that dirt or reflection like effect on my screen.
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    A: That would be the lens effect. Open the ENB menu, go to enblens.fx in the shader window and increase / decrease the values of Reflection: Intensity (Day, Night, Interior).

    OR:

    Open the ENB menu, go to EFFECT in the enbseries.ini window and disable EnableLens.


    Q 04: What is that colored tint to my screen?
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    A: That's the LUT. It's like an instagram filter. Open the ENB menu, go to enbeffectpostpass.fx in the shader window. Under LOOK UP TABLE you can customize the filter to your preferences.


    Q 05: I want to use additional LUT files?
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    A: No problem. Copy up to 8 custom LUT files to the [Fallout 4]\enbseries\CustomLUTs folder. Open the file _CustomLUTs.fxh with a text editor and enter the filenames of your LUT files. How to do this is explained in the file. Then open the file [Fallout 4] \enbseries\Setup.ini also with a text editor and activate the option E_CUSTOM_LUTS.


    Q 06: The Depth of Field is too strong / too weak?

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    A: Open the ENB menu, go to enbdepthoffield.fx in the shader window and increase / decrease the values of Far blur curve (Day, Night, Interior) and Near blur curve.


    Q 07: How can I disable the raindrop on camera lens effect?
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    A: Open the ENB menu, go to enbdepthoffield.fx in the shader window and change the Technique from REACTOR DOF + RAIN to REACTOR DOF.


    Q 08: How can I disable adaptation without making the image look too dark?
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    A: First you have to set the ADAPTATION mode in the Setup.ini file from 3 = VANILLA AUTO EXPOSURE to 1 = ENB. Then open the ENB menu, go to enbadaptation.fx in the shader window and use Manual Overwrite. This allows you to set a fixed brightness level.


    Q 09: My underwater is entirely clear?
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    A: At my request Boris implemented a feature in ENB v0.489 ( MUCH THANKS! ) that allows to disable the Game DOF, leaving the Blur Shader used by underwater effect active. The option is called "DisableGameDepthOfField" and can be found in the ENB menu. Since the ENB PATCH of NAC.X disables the complete Game DOF, it should not be used anymore. Therefore the deactivated effects have to be deactivated manually. Among other things, this has the advantage of not using the Institute patch, which is not needed for REACTOR because it causes the brightness in the Institute to be too dark. And the best part is, the underwater is finally not completely clear.

    Here are the steps:

    • Make sure that the option DisableGameDepthOfFiled in the ENB menu is enabled.
    • Open the menu of NAC.X and make sure that the Patch for ENB is disabled.
    • In the same menu, under CAMERA SETTINGS disable the NOISE, VIGNETTE and Lens Distortion effects. Leave DEPTH OF FIELD at the default settings.
    That's it.

    INFO: Before you do the three steps, I would recommend to reset NAC.X in the menu once completely. After that, make sure to disable Interior Override and Fake Interior Darkening.


    Q 10: Plugin load order?
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    A: Place these plugins at the bottom of your list in that order:

    • NAC.esp
    • NAC-NW.esp
    • NAC-FH.esp
    • SunLightAlignment.esp
    • TerrainUndersides.esp
    • ENBLightsHDRPatch.esp
    • UltraInteriorLighting.esp
    • EnhancedLightsandFX.esp
    • ELFX_ENBLight_Patch.esp
    • AnimatedCandles.esp
    • wet.esp
    • Vivid Waters.esp


    Q 11: I have black dots on human skin?
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    A: Set bBlurEnable=1 in Fallout4Prefs.ini under NVHBAO.


    Q 12: Any plan to add a patch for vivid weathers please?
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    A: Not from my side but I can recommend you the modding guide MOFAM from my friend Masterlix. He offers on the modpage ini files to run REACTOR ENB with VIVID WEATHERS, ULTRA INTERIOR LIGHTING, ENB LIGHTS OVERHAUL and CLARITY - A VISUAL OVERHAUL. In the guide under PART 14 you can find information about the installation of the mods and under PART 50 about the ini files of REACTOR ENB.

    The hardcore modders among you will surely manage to work through the whole guide. And even if you just want to spice up your game with cool mods, you're in good hands here. Sorry for the promotional text but this man deserves it! Be so kind and give him support with kudos and endorsements ;) For more support, join his Discord server.


    Q 13: Why the night vision does not work?
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    A: If even with a correctly installed patch, night vision does not work as expected, it is probably because you have a specific NAC.X preset enabled.


    Q 14: Very strong image noise occurs in some situations. Disabling Film Grain in enbpostpass.fx is unfortunately ineffective?
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    A: This effect is not generated by REACTOR. Its Film Grain is very subtle and only perceptible in very dark image areas. The very harsh and unattractive noise is generated by NAC.X. To disable it, navigate in the NAC.X menu on the Pip-Boy to NAC SETTINGS -> NAC OPTIONS -> Disable RadiationFX.


    Q 15: I have an RTX GPU and frequently CTD?
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    A: Fallout 4 (not ENB) has an issue with Weapon Debris effect on NVIDIA RTX GPU's. Install this MOD and you should be fine. It is a lifesaver. Thanks to Antonix35!!!


    Q 16: I have a strange “glitter effect” around light sources?
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    A: It is caused by the ENB-SSAO and partly also by subsurface scattering in conjunction with reflective material.  However, this is not related to REACTOR. If it bothers you a lot, you can deactivate "SelfIntersecting" under SSAO. It won't disappear completely, but it will be a little more bearable. In my opinion, disabling SSAO completely is not an option. The ENB author has confirmed that this bug cannot be easily fixed.


    Q 17: I get error messages at game start when ENB compiles shaders like (enbbloom.fx (47,1) Error x3000: unrecognized identifier UI_whitespace)?
    Q 18: I have strange square shapes on light sources?

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    A: This problem usually indicates a corrupt ENB+Preset installation. Either you have not copied the files in the correct structure or you still have outdated files of another ENB preset in your game folder. If necessary, delete all files/folders beginning with “enb...”. Then copy ENB+REACTOR again into the Fallout 4 main directory as shown in the screenshot.



    Q 19: How can I improve performance to squeeze out a few extra FPS?
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    A: There are an infinite number of screws you can turn. Ultimately, it's up to you what compromise you're willing to make. I would start with the
    inis (use BethINI) and try to reduce the level of detail. Things like LOD, grass density etc.. IMO It's better to have fewer objects but in high quality and lots of detail. You can also halve the resolution of shadows to gain a few FPS. However, I would only deactivate HBAO+ if you absolutely need to.

    Then there are a lot of quality settings for shaders in the ENB menu that can be reduced (don't forget to save first and then apply).

    Decreasing the quality by one level in enbbloom.fx should also improve performance.

    I would also highly recommend mods that improve performance, for example Boston FPS Fix, Shadow Boost FO4 and optional Long Loading Times Fix, High FPS Physics Fix and Sprint Stuttering Fix.

    It's also worth getting to deal with Godrays. Quality or Ultra Quality God Rays Performance Fix.

    You can also try to use an upscaler if technically possible on your end -> https://www.youtube.com/watch?v=xm1cgHySMy4. Details in video description.

    Only if all this does not lead to the desired performance would I start to
    deactivate effects such as SSAO, DOF, Antialiasing etc.


    Q 20: Will this work with NextGenUpdate?
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    A: I don't offer support for it at the moment because it frustrates me how Bethesda ignores the modding community that has been fixing their botched games and keeping them alive for years.

    However, REACTOR ENB is compatible with the following restrictions:
    - Weather system does not work
    - Raindrops on the camera lens does not work
    - Water, subsurface scattering and fog do not work. Maybe something else too (note from ENB author Boris Vorontsov)

    You need ENB v0.501 for Nextgen, otherwise please use ENB v0.496.

    I strongly recommend to downgrade and wait until all required mods are updated and working!

    Some of the occurring image errors are not caused by this mod. To speed up troubleshooting, it is very helpful to disable/enable the entire ENB with the [ SCROLL LOCK ] key on your keyboard. If the problem still persists with ENB disabled, this can be ruled out as the cause and you can check other things like your mods, loading order, etc.
  2. Iheartshunakiyama
    Iheartshunakiyama
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    I swear I am close to ripping my hair out. I had this preset working fine then out of nowhere on a fresh install it just stops working. ENB works without it, but when I install REACTOR I get an infinite new game load screen. I wish I knew what was causing it but it just happened for no reason to my knowledge. 

    EDIT: My fault, it was a problem with High FPS Fix, I'm just an idiot :)
    1. segfrid
      segfrid
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      Hey, I'm having the same issue! How did you fix the problem with the High FPS Fix
    2. avve202499
      avve202499
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      So i just encountered this very same thing. Infinite loading screen when trying to start a new game. In some cases it could help by pressing e,t or enter a couple of times according to other people having the same issue. What solved it for me was unchecking the high fps mod and then creating a new game. Then just save and quit the first chance you get, check the high fps mod again and load into your game. 
    3. Corndaddy
      Corndaddy
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      Actually, for High FPS Fix, you can solve that issue by setting "OneThreadWhileLoading=" to false in the HighFPSPhysicsFix.ini file.
    4. brownraisin
      brownraisin
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      what does that do if i set this OneThreadWhileLoading= to false?
  3. Dawson120
    Dawson120
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    this shi rocks

    just found out abt enb's 60hrs into a heavily modded playthrough (literally 1062 mods) and am astounded this works
  4. ericnmmac
    ericnmmac
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    My image is too dark, I tried follow the FAQ, but there is no TM: Exposure Bias in ENBEffect.fx menu. Any ideas how to adjust it?

    thank u for your mod and looking forward your reply 
  5. avve202499
    avve202499
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    Regarding the load order, there are certain mods that doesn't seem to exist anymore. Such as the "ELFX_ENBLight_Patch.esp".

  6. x611x
    x611x
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    I have a problem i downloaded all the mods i need but my game crashs on startup any fixes?
    im playing on the pre nextgen version and installed all the right mods 
    1. jlou
      jlou
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      Mine is doing this now.  I was very careful about the install, so I'm not sure where to start.

      Did you get yours resolved?
    2. iammrmikeman
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      other enbs seem to work, other files from this one to. seems just the enbsereis.ini file that is causing CTD at launch for me
  7. revangofficial
    revangofficial
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    Is there any way to change the ENB Series keybinds back to what they were before? I.. um.. kinda silly but I have one of those smaller keyboards without a numpad so I can't open the menus anymore. I'd rather have it on Shift+Enter and Shift+F12 than this preset changed it to.. ;~;
  8. Installation is very complicated and not very well described. As so often in the last years, the creater of this mod did a great job at creating it - but is lacking commitment when it comes to explaining it to others.

    All in all its not worth it guys. It looks nice, yes - but only if your PC is fast enough (mine isn't, even though I have a R9 7800X3D and a RTX4080) and if ENB doesn't brick your game. Which it did 2 times for me, until I magically worked.
    1. SovietStuka87
      SovietStuka87
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      I have a GTX 1070 and my game running perfectly smooth.
    2. iammrmikeman
      iammrmikeman
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      i am on a 1070 also, with enb and nac x with story wealth collection fps is very unstable, low 20s in demading areas to 60+
  9. ANONTommyWhite
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    How on earth did you make your character look THAT good and cool?

    (Besides using this ENB, I'll install with next playthrough.)

    Does anyone know what's needed for that?

    (When I try LooksMenu or bodyslide myself it always ends up looking like, well, extremely misformed.)
  10. Shadeslayer13
    Shadeslayer13
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    Hi there. First off, this preset is awesome and I love the colors it adds to the game, I just started getting this strange error with vines where for some reason, small blue shadows pop up and make my vines look like starry skies. I can't figure out how to add a photo, so here's an Imgur link with a screenshot of the issue. It only started after  did a clean install of Reactor.

    Nevermind, it seems to be an issue with some mod conflicts, not the ENB.
  11. Skyrimaddictt
    Skyrimaddictt
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    Hey, could I have some help pretty please? I just get a bright white screen right as the game starts and no settings in the enb helper seem to help. What could I potentially do to fix this? - EDIT: Nevermind disregard, found the issue. Thank you for making such a great looking ENB!