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CSEPteam

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87 comments

  1. KungfuElephant
    KungfuElephant
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    I can't seem to run with any of the heavy weapons, including the wrist breaker, is this a intentional feature or a bug? Either way, is there a way for me to get rid of it? 
    1. CSEPteam
      CSEPteam
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      Uninstall this mod it's bad
    2. mohap
      mohap
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      Is it really bad?
      i really wanted to use this mod.
    3. DaproGhosta
      DaproGhosta
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      why not update it then?
    4. schitzoflink
      schitzoflink
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      Is there an alternative that isn't bad?
  2. Nomonimus
    Nomonimus
    • member
    • 6 kudos
    May the gods bless you for the baseball launchers. I needed them for my exclusively baseball-themed character gameplay.


    I'm not kidding. These are good, thank you!
    1. cheshiremolotov
      cheshiremolotov
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      • 2 kudos
  3. Girzm
    Girzm
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    • 0 kudos
    tactical reload patch?
  4. Otonggyk
    Otonggyk
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    can i install this in game? thx
    1. the1holy
      the1holy
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      • 23 kudos
      lol
    2. Stigir
      Stigir
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      • 20 kudos
      Yep, but it may take some time in-game before it starts spawning on NPCs, if you mean install it mid-game
  5. RpgImmersiveGuy
    RpgImmersiveGuy
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    I like it but the heavy machine gun, the gun in the 1st pic, has some issues with the bullets being fed thru the handle and the box mag if I try and make one, also trying to insert itself there. Is there any reason why as I like the mod so far. I'm using Vortex to sort my mods if that helps. May just be my fault, but thought that should be brought to the mod author's attention. Thank You!
  6. thefircracker
    thefircracker
    • member
    • 1 kudos
    I've watched Dak's mod review several times and noticed that the some of the guns uses the vanilla sounds and some parts.
    Would this cool looking mod conflict with FO4R - Gun Sound Overhaul and potential texture replacers for the double barrel shotgun and pipe weapons?
  7. latios28
    latios28
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    • 0 kudos
    i cannot find the weed eater everywhere
    1. the1holy
      the1holy
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      • 23 kudos
      it is handplaced in cell 00041CB3 (SaugusIronworks01), no other are added
      if another mod replaces that location it wont show up
      player. additem 730484BB 1 to add it in inventory
    2. latios28
      latios28
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      is there a specific place in saugus iron works that it is located? 
  8. the1holy
    the1holy
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    • 23 kudos
    is there a way to swap a baseball grenades to ammo for the grenade launcher? kinda crap that you can't use existing baseball grenades as ammo...
    i can do it in fo4edit too but it's not so easy
    1. afq69
      afq69
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      other method is with script i believe.

      but it think its easier to just add another recipe that convert Baseball Grenade to the ammo in fo4edit.
    2. the1holy
      the1holy
      • member
      • 23 kudos
      yes i guess it's the easiest way
  9. Clievile
    Clievile
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    IDK what up with the scrap autocannon but that thing seems like it does way more damage than it says lmao.

    I'm not too upset though, a heavy gun should be a massive threat.
  10. js0123456789
    js0123456789
    • supporter
    • 0 kudos
    Great mod but the CMG doesn't work well with mrlamegaming's AR animations replacer. Is there any way to make it still use the vanilla AR animations with mrlamegaming's animations also installed?