3.Third, download and install the mod See Through Scopes Patch, you can also find this mod in the second step's URL
4.At last, you download and install this Cyberpunk mod, then make sure you sort those mod's esp(or esm) in the following order in the right side of the MO2--------- TR,STS,Cyberpunk2077mod (the STS patch is not shown in the right of mo2's interface, so dont worry about it); and sort those mod's zip file in following order in the left side of the MO2---------STS, STS patch, TR, Cyberpunk 2077mod
5.Start the F4SE and enjoy this cool mod, if there still have some problems, try use the control console to get a new 10mm gun (player.additem 00004822) or try to change the gun's accessory on the workbench
6.I hope my experience can help you, because this mod let me love playing the 10mm gun again
Aight but why would you download the coolest loudest meanest pistol mod on God's Barren Earth and then proceed to try and add a suppresor to it? Doesn't make sense
1. First and foremost you need to download this to work in conjunction: Tactical Reload 2. Download the mod. 3. Turn on both mods. Make sure the load order for the cyber punk is low. aka at the bottom 4. Start up the game. 5. You NEED a base 10mm for it to work. Previously modded ones dont work. So spawn your self one with console commands "player.additem 00004822" 6. Go to a weapon work bench and install your animation mods. (should be a new option at the bottom)
Would you consider implementing the animation selector mods for the Classic 10mm Pistol from the Tunnel Snakes Rule Creation? The animations do work but the reload animation remains as the vanilla version.
1. First and foremost you NEED to download this to work in conjunction: Tactical Reload 2. Download the mod. 3. Turn on both mods. Make sure the load order for the cyber punk mod is low. aka at the bottom 4. Start up the game. 5. You NEED a base 10mm for it to work. Previously modded ones dont work. So spawn your self one with console commands "player.additem 00004822" UPDATE (you might have to fire the weapon and reload for the option to show) 6. Go to a weapon work bench and install your animation mods. (should be a new option at the bottom)
239 comments
Someone pls help
1. First and foremost you need to download this to work in conjunction: Tactical Reload
2. Download the mod.
3. Turn on both mods. Make sure the load order for the cyber punk is low. aka at the bottom
4. Start up the game.
5. You NEED a base 10mm for it to work. Previously modded ones dont work. So spawn your self one with console commands "player.additem 00004822"
6. Go to a weapon work bench and install your animation mods. (should be a new option at the bottom)
7. Wake the f*#@ up samurai
https://www.nexusmods.com/fallout4/mods/52619?tab=files&file_id=222908&nmm=1
1. First and foremost you NEED to download this to work in conjunction: Tactical Reload
2. Download the mod.
3. Turn on both mods. Make sure the load order for the cyber punk mod is low. aka at the bottom
4. Start up the game.
5. You NEED a base 10mm for it to work. Previously modded ones dont work. So spawn your self one with console commands "player.additem 00004822" UPDATE (you might have to fire the weapon and reload for the option to show)
6. Go to a weapon work bench and install your animation mods. (should be a new option at the bottom)
7. Wake the F.U.C.K up samurai