Redudx of Respawnable Giant Legendary Bosses, applies my personal balance changes, moves them out of quest specific areas, and adds skins from Plutonium Creatures
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Changelogs
Version 2
Refactored to stand-alone redux
Version 1.10
reduced size of the great roach to 1.9
Version 1.9
Fixed The Deranged being invisible
Version 1.8
Moved the grand matriarch up onto the overpass above mystic pines
Version 1.7
Standardized names
Added loot drops, should be similar to vanilla mirelurk queen
Reduced XP bonus to match level reduction
Added damage threshold
Version 1.6
Removed Titanic near South Boston Red Rocket
Version 1.5
Fixed a few naming typos
Version 1.4
Added unique flags to all NPCs
Version 1.3
Moved Eviscerator south, away from SS2 quest location
Fixed cell location errors
Version 1.2
Bugfix - restored required weapons and ammo to NPCs
Renamed NPCs
Renamed ESP
reenabled plutonium creature injection
Version 1.1
Frenzied Radstag moved to Walden Pond
Respawnable Legendary Bosses is a great idea for a mod. It creates no-go areas in the game, and forces you to explore alternative routes to get to your destination. Unfortunately, some of the creatures you simply cannot avoid due to quest pathing. And you can't kill them, because you have to be like leve 1 billion to take them on...
So, here's my fix for those problems, with a little extra spice thrown in too.
Changes Form compacted and esl flagged the plugin The giant bosses should no longer respawn, once you clear the area, it should be safe Bosses have been massively nerfed, you should be able to take them at a reasonable level now Bosses loot drops have been nerfed, it's no longer the loot pinata to end all loot pinatas Most of the bosses now have skins from the Plutonium Creatures Mod Some of the bosses have been moved out of unavoidable areas - Supreme super mutant behemouth no longer lives just outside vault 81 - Roachvilla no longer lives just outside vault 111, and is now aggressive - Frenzied albino radstag moved to Walden Pond, instead of along the follow Kellog Quest - Ancient Bear should no longer attack you during the follow kellog quest, and no longer has 5 friends - Eviscerator moved south, away from SS2 Quest location
How to install Install Plutonium creatures Put this mod below it
But I want a version that... Go open up FO4Edit, and make whatever changes you want. It's really easy to see exactly the changes I've made. I might tweak things a bit, or move one of the monsters, but I won't be making another version of the mod with different balance, or with better loot (access to the area is the reward, IMHO).