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SpringHeelJon

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SpringHeelJon

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89 comments

  1. 0eggsontoast0
    0eggsontoast0
    • supporter
    • 30 kudos
    Going to check this out as getting back into modlist build 

    You say to load after Valius guessing this will work on top of whatever other vanilla packs? 

    Should it load after or before other big packs as well? Savren / Vivid? 

    Load order for instance 

    Optimised Vanilla Textures
    Valius
    Targeted Textures
    *everything else*

    ?

    TIA
    1. ArcanicVoid
      ArcanicVoid
      • premium
      • 60 kudos
      OVT --> Targeted --> Valius --> whatever else (personally like FlaconOil). Whatever landscape mods you have like Vivid will be low conflict-wise. Targeted just touches forsythia and vines and a few small ground textures like the pot holes. Small note that mods like OVT are mostly bs however. 
    2. VuHungg
      VuHungg
      • member
      • 3 kudos
      So does that mean my loadorder is correct?
      Targeted Textures.esp
      FlaconOil.esp
  2. koushkinn
    koushkinn
    • member
    • 10 kudos
    Hi, is it safe to unpack those and use them as loose files ? (I'm a VR user and I'm trying to save .esp slot)
  3. Tyranbae
    Tyranbae
    • supporter
    • 0 kudos
    Mod Organizer 2 crashes when I try to install this mod, can't tell what the reason is.
    1. lilmaincoon
      lilmaincoon
      • member
      • 0 kudos
      Seeing that you're a supporter, you probably need to cap your downloads to a reasonable size. Try 100 mb, and keep lowering by 10, and repeat as needed
  4. hisoka357
    hisoka357
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    • 0 kudos
    Valius HD automatically moves down the load order, no matter what I do. :(
  5. maquangvinh1999
    maquangvinh1999
    • member
    • 0 kudos
    will this mod compatiable with this mod: Previsibines Repair Pack Stable Branch - PRP? 
    1. Arthas240
      Arthas240
      • member
      • 0 kudos
      I can't say for sure, but I think these 2 mods are compatible with each other.

      I'm currently following TMR & TMR Extended Guide. The guide last updated on 09th July (meaning it's not abandoned/outdated). The guide is known for someone looking for stability and performance in their game with mods, but also not straying too far from the original game (Vanilla+).

      If ur intrested: The Midnight Ride

      And in that guide these 2 mods are listed there, and no patch is ever mentioned in the guide for these 2 mods. (I can only assume that these 2 mods work perfectly fine together, otherwise it would probably be in "Mods to Avoid" section of their guide. They also explain the reason why

      Hope this help
  6. Buzani
    Buzani
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    • 1 kudos
    will this help the blurry textures after going in a town or fast travelling?
    1. DavidsFallout4Mods
      DavidsFallout4Mods
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      • 10 kudos
      Way too vague of a question, it's unknowable. 

      That sounds like it may be an incorrect ini try using Bethini Pie setting it to your prefered setting (Mines Ultra) then select recommended settings and save it.

      Then read this guide and comment section on how to manipulate your inis to stop the low res pop in.

      If all else fails reinstall ENB binaries, ENB preset and Weather mod from scratch.
    2. Buzani
      Buzani
      • member
      • 1 kudos
      First of all thanks for replying,I'll try to make sense now so my problem is with the textures as mentioned,when I boot up my game they look crisp and beautiful you can see the detail in the clothing and armor and everything around me but when I fast travel or play the game for more than 20 minutes or go in diamond city or anywhere with a loading sceen,the textures just become very ugly like the armor and clothing,the detail in everything around me look like a game from 2000 except for my face textures because they look really good but I lose all the good textures from clothing,armor,environment and everything else.
    3. DavidsFallout4Mods
      DavidsFallout4Mods
      • member
      • 10 kudos
      Pleasure, try that link that sounds just like the problem I was having before I used his suggested settings.
    4. Buzani
      Buzani
      • member
      • 1 kudos
      Thanks again I'll use it.
  7. Tokamal
    Tokamal
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    • 0 kudos
    I'm so glad I've found this mod. It's lightweight and "elegant". 
    1. DavidsFallout4Mods
      DavidsFallout4Mods
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      • 10 kudos
      "It's lightweight and "elegant" " Or what I call Smexy.
  8. Grimolfr
    Grimolfr
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    • 12 kudos
    Have you considered setting the ESM flag on this plugin?

    That would make it automatically load earlier in the load order, so that it's less likely to override other texture mods that completely change some textures instead of just improving the existing ones.
    1. SpringHeelJon
      SpringHeelJon
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      • 434 kudos
      You would then lose the ability to put it where you like though. And it’s better to load this after Valius.
    2. TheFallofApril
      TheFallofApril
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      • 50 kudos
      This is a good remark. 
      People who need it load early should turn it into an esm in FO4Edit. 
  9. JayrMax2
    JayrMax2
    • supporter
    • 1 kudos
    weird i installed the new update it says the esp is Targeted Textures. esp but

    the one in my loadorder is Targeted Textures - Vanilla textures upscaled fixed and sized.esp...

    really weird that the esp have different names @@
    1. SpringHeelJon
      SpringHeelJon
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      • 434 kudos
      The esp name has not changed. It’s still just Targeted Textures. The Folder name has changed but that won’t affect any functionality. You can rename it whatever you like.
    2. JayrMax2
      JayrMax2
      • supporter
      • 1 kudos
       thanks for the info.. i didn't know why the esp name changed in my loadorder. Really weird
  10. Ghoulrillaz
    Ghoulrillaz
    • member
    • 13 kudos
    Is there a list of which textures are AI upscales and which are community resources (Whichever is smaller)? I'm not a fan of upscales, I can read the "tells" of them and they don't look that great to me because of it-so I'd like to remove them all and keep the rest. The Fallon's sign in particular -- it's an obvious BRSGAN.
    1. SpringHeelJon
      SpringHeelJon
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      I don’t use BSRGAN. These aren’t simple batched AI upscales. AI has been used as an assistant tool rather than being relied on to make the entire texture. I list all of the community content used at the bottom of the description.
    2. Ghoulrillaz
      Ghoulrillaz
      • member
      • 13 kudos
      Thank you for the reply. Sorry about the jump to a conclusion; that one sign just seemed pretty AI and looked a little watery to my eyes. It's all subjective though
    3. Ledouie
      Ledouie
      • member
      • 15 kudos
      Thanks for the update Jon :) You're the best Fo4 modder imo.