Other events having been in the way, I'm finally getting to play with this, and I'm having a lot of fun.
Some observations, however.
1) The sounds for this gun, both un-supressed single-fire, and reload, seem significantly louder than those for other weapons.
2) Most mods, be they for sights, muzzle, foregrip or stock, seem to offer minuscule benefits to the stats. At the very least, I would have hoped that a good foregrip would have an impact on accuracy.
These issues aside, I'm enjoying this. At level 27, with only one (or maybe two) points in Rifleman, it's carving its way across the Commonwealth.
This looks absolutely stunning, but that Call of Duty type animation makes me physically sick. So much screen shake, jittering and exaggerated movement. It's a real shame, since it's the best looking weapon mod I've ever seen, but using this gives me motion sickness in 1 second. Again; gorgeus model, amazing customisability, but with animations that just don't fit the game that also make me physically sick. I'd love to use this some day, but just can't right now.
172 comments
Some observations, however.
1) The sounds for this gun, both un-supressed single-fire, and reload, seem significantly louder than those for other weapons.
2) Most mods, be they for sights, muzzle, foregrip or stock, seem to offer minuscule benefits to the stats. At the very least, I would have hoped that a good foregrip would have an impact on accuracy.
These issues aside, I'm enjoying this. At level 27, with only one (or maybe two) points in Rifleman, it's carving its way across the Commonwealth.
Well done!
Oh, and endorsed, also.
Again; gorgeus model, amazing customisability, but with animations that just don't fit the game that also make me physically sick.
I'd love to use this some day, but just can't right now.
also, STS's crosshairs don't show up at all
dunno it the level list patch will work, but you can still craft it
Because you've retained Dank's original filename, it's clashing with the level list patch included in DegenerateDak's Handmade Rocket Rifle.
This becomes a problem with Vortex, which won't let me run two files with the same name.
If you revisit this project, would you consider either renaming the file, or, instead, packaging the mod up into an archive?
Indeed, the many people who regularly use Vortex would indicate the opposite.
It also suggests the file is part of a framework, rather that specific to a mod, so let's give 'em a whirl.
Many thanks, DracomaneBill! Kudos given.
the best to describe is clanky, its like beefy but not beefy.
its needs to change.
thanks you