I really like this "preset", unfortunately I'm getting an all brown face with no eyebrows. I have all your prerequisites installed and am loading your mod last in my load order. Here is what happens upon enabling your preset in SLM:
This can occur when you use a different tint resolution.
Another likely scenario could be your load order. Here's how mine is arrange: femshipping hairs Real HD faces - main file Real HD faces- textures Kris face textures Kris face textures 2K replacer Appealing moles Appealing moles 2K replacer LMCC 2K face textures extended facial sculpting
If you're already using any extra other brownface fix mods, please DON'T use it. It'll just complicate things further. The LMCC 2K face textures should already fix the brown face issue for 2K faces
Worst case if above load order fix doesn't work ,you can download my replacer instead, load it up in xedit, go to Piper record and delete all her facetint records. It should effectively solve the brown face from my previous testing, though her makeup might also be gone. Then you can then go into SLM and put back the makeup
There are 2 reasons for brown face in fallout 4. Fallout default face texture is 1k & body is 4k. (1) If you have a single mod, or multiple texture mods that are ALL 2k or 4k, sometimes the game engine messes up and gives brown face. In such a case, a simple reload would make it realize the mistaken and you'll get the right face texture. (2) HOWEVER, If you have 2 face texture modification mods that have different resolutions (i.e. one being 2k, other being 1k), the game will load both, causes issues, and you will ALWAYS get brown skin on that character regardless of the number of reloads you do. So the question is: does the brown face go away after a reload or not? If it stays, it means you have 2 mods that have different face textures. If it doesn't stay after reload, then its a simple game loading issue. I hope that helps :)
Black lips are happening on here because of what I believe to be a wrong reference that I fixed in FO4Edit. I dont know anything about this kind of stuff but I copied the reference from the heather replacer from this same author(which has no lips issues) into the lips data of piper and it worked properly.
If you edited Piper using slm command before in your existing game, the ESP plugin will no longer work because your slm changes overrides.
However, you can still change her face by using my preset instead. Just download my preset version, use slm again, then go to Presets and load my preset onto her.
I am getting a brown face, I did the preset one but I unfortunately still get brown face. I don't know what I am doing wrong, as for setting load order it seems very confusing for me, I am using vortex and do auto sort. I'd list my mod order but there are 100+ mods and I don't know how i can just copy paste list of names instead of doing it manually.
49 comments
Piper - Brown face bug
Another likely scenario could be your load order.
Here's how mine is arrange:
femshipping hairs
Real HD faces - main file
Real HD faces- textures
Kris face textures
Kris face textures 2K replacer
Appealing moles
Appealing moles 2K replacer
LMCC 2K face textures
extended facial sculpting
If you're already using any extra other brownface fix mods, please DON'T use it. It'll just complicate things further. The LMCC 2K face textures should already fix the brown face issue for 2K faces
Worst case if above load order fix doesn't work ,you can download my replacer instead, load it up in xedit, go to Piper record and delete all her facetint records. It should effectively solve the brown face from my previous testing, though her makeup might also be gone. Then you can then go into SLM and put back the makeup
all ur other replacers worked fine wiht out starting a new game
However, you can still change her face by using my preset instead. Just download my preset version, use slm again, then go to Presets and load my preset onto her.
Thank you!