Put this with other weapon mods. I haven't done extensive testing, as I've only tested it with no other mods enabled. Mods that alter the base weapons (the 10mm pistol, combat shotgun, assault rifle, and minigun) might conflict. What mods are you running with it?
This mod breaks Preston Garvey and the group he's with. Spawns him back in the Museum of Freedom. I suggest reloading a previous save if you grabbed the minigun on the vertiberd again for the "The Answer." Having him follow you around doesn't fix the rest of the group either. This mod needs quite a bit of fixing. Why not have the weapons be spawned in dead brahmin corpse or something related along those lines.
Can you add a desciption of where exactly the weapons are located in each area, cause I've been combing over each part of the Museum of Freedom for "The Answer" and I haven't seen it, is it meant to be the minigun on the vertibird cause i already took that before I downloaded the mod.
"powerful, but don't quite break the feel of the vanilla game" but also "The Answer - a minigun that has a 50% faster fire rate, 25% faster reload speed, explosive bullets, unlimited ammo capacity, and fires an additional projectile per shot."
An additional projectile doesn't add any damage bonus by itself. It's quite the opposite actually. The weapon's damage is equally split among all projectiles. So, by increasing the projectile count the individual projectiles deal less damage.
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Are there any mods you know of that this isn't compatible with? Alternatively, recommendations on the load order?
but also
"The Answer - a minigun that has a 50% faster fire rate, 25% faster reload speed, explosive bullets, unlimited ammo capacity, and fires an additional projectile per shot."
Keep:
-Faster Shooting
-Faster Reload
-Another Projectile (But lower guns base accuracy to a sawed off Double barrel accuracy)
I think those be fair since you'd not hit as much :P