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Changelogs
Version v1.1.2
Corrected the circular logic with the Super Mutant Suiciders list
Altered some Super Mutant outfit lists so that certain outfits will appear more often
Version v1.1.1
Corrected the skin on the BoS T-60 Torso
Version v1.1
Added buffs to all the SM torso/outfits: Fortify Unarmed damage by 50, Fortify Melee damage by 20%, Fortify carry weight by 75 (Something I probably should be doing through SPID or RobcoPatcher or whatever)
Added "ap_legendary" keyword to all the SM torso/outfits
Reduced the energy resistance of most of the SM torso/outfits to 20
Added the few remaining clothing I forgot to include to the Super Mutant clothing lists
Added more outfits to the Suicider's lists for more variety
Added a leveled ballistic weave list for the Super Mutant's clothes
Version v1.0
Initial release
Information
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m150's SuperMutantClothes m150 permits the use of his assets for FO4/TES5
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Is it lore-friendly? Sure.
SuperMutantClothes-Leveled List Patch did this a long time ago back when FO4 was relevant however it was much more random and less organized when it came to outfit combinations and it didn't use everything, you'd see a lot of the same stuff on top of the lists being done weirdly. I still used it to this day though.
I have finally stop procrastinating and organized my own Super Mutant lists and finished testing and taking pictures of this goddamn mod. I used all 100% of the outfits provided, I honestly can't think of anything I didn't use (well there is the human skull helmet I think I forgot to use...).