No. If you open the stand container, all bobbleheads you collected will be added to your inventory, so you can place them in any stand. But yeah, technically you can have bobbleheads displayed in any bobbelhead stand, in any settlement.
The way you propose would be done like that: Make a quest with multiple aliases, or an array property, or a formlist. Whenever you build a stand, add the stand to the alias, and then run the copied base script on the alias. Of course you need to change the variables for that.
The problem here is, what ever you use, you have to modify the original stand to make sure it doesn't run its original code, since Bethesda in their wisdom gave two shites about addressing multiple instances of a stand, and just slapped a lackluster script on the base form.
Alternatively one could use a copy of the org stand, and just edit the old ones cobj to create the custom stand. But I guess at this point anyone should realize the effort, and quantity of edits, doesn't stand in relation to the mods goal.
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The way you propose would be done like that: Make a quest with multiple aliases, or an array property, or a formlist. Whenever you build a stand, add the stand to the alias, and then run the copied base script on the alias. Of course you need to change the variables for that.
The problem here is, what ever you use, you have to modify the original stand to make sure it doesn't run its original code, since Bethesda in their wisdom gave two shites about addressing multiple instances of a stand, and just slapped a lackluster script on the base form.
Alternatively one could use a copy of the org stand, and just edit the old ones cobj to create the custom stand. But I guess at this point anyone should realize the effort, and quantity of edits, doesn't stand in relation to the mods goal.
Suppose you would call what I thought a 'Global' Bobblehead stand, like a Stash Box.