0 of 0

File information

Last updated

Original upload

Created by

Toro Montana

Uploaded by

ToroMontana

Virus scan

Safe to use

14 comments

  1. ToroMontana
    ToroMontana
    • premium
    • 223 kudos
    Locked
    Sticky
    To support my work, subscribe to my BitChute channel (older videos). Also, subscribe to my new YouTube channel which includes the newer videos. Let's reach a wider audience. It's all free.

    A few warnings before you go ahead and play my mods or post comments here:

    1. Translation Mods: All translations you will find of this mod are unofficial translations that were never actively supported by me and they may also be out of date. Only the English version is the official version. Use translation mods at your own risk. Any "bug report" is considered null and void if you fail to heed this warning.
    2. Removing a Mod: Uninstalling mods during the middle of a playthrough is not safe and it can corrupt your playthrough. Do not try it. Every time you delete or deactivate a mod, you need to start a new game or reload from a previous save that didn't have the mod activated already. Any "bug report" is considered null and void if you fail to heed this warning.
    3. Update Your Game: Older versions of Fallout 4 may not be able to run this mod. Keep it updated, there is no excuse as Steam does it automatically.
    4. Cheats: My mods, quest/companion mods especially, do not support the use of quest skipping cheats like "setstage" to advance the story. This is an easy way to break not just the mod, but the vanilla game itself. Any "bug report" is considered null and void if you fail to heed this warning.
    5. Bug Reports: These are encouraged, if you're willing to follow the rules above and properly document your findings to the point where anyone could replicate these alleged bugs or at least have a reasonable clue on how to replicate them with ease. A true bug report should also describe a problem inherent to the mod, not merely a conflict with a third-party mod. If you just wanna post vague one-liners like "this mod doesn't work" or "NPC X won't talk to me" save yourself the trouble. My standard response is "no, you're wrong, it's working as intended". I am also far more likely to take an issue seriously if you have tested out the mod on a clean save with no other mods active.
    6. Compatibility With Other Mods: A lot of effort is put into avoiding editing vanilla forms and having conflicts with other mods, that said, there could still be issues even if no vanilla form is edited by the mod. Players are encouraged to talk with each other about this as posts like "is this mod compatible with mod X?" are not guaranteed a response from me. Most of the time, I really don't know and I can't account for the changes that 5000 other mods make to the game. If it's not in the description, I probably don't know.
    7. Read The Description: This is pretty straightforward. Read it or else...
  2. BlademasterX
    BlademasterX
    • member
    • 5 kudos
    Hi Toro. If I killed the stalker, will they respawn again? I want my playthrough to be less safety tho so I want them to hunt me anytime without knowing.
  3. DaveReckoning
    DaveReckoning
    • member
    • 2 kudos
    Loving this, just the handicap my current character needs. One thing I noticed, as I exited the Cambridge Police Station, a BOS scribe spotted it and started shooting, and as it approached the station it just faded out. Still there and fighting, just invisible. It's still invisible a couple re-appearances later. If that's intended, that's quite a difficulty spike.

    Edit: I downloaded this with Vortex over a year ago and endorsed it soon afterwards (also in Vortex), but Nexus doesn't show me ever downloading it, and it doesn't show my endorsement...

  4. Desie
    Desie
    • premium
    • 12 kudos
    Really loving Marked for Termination and I continue to have it as a mandatory mod in my Fallout 4 playthroughs!

    Sounds exciting except there are no videos or pictures. Can I equip it with gear like I do for the RADNET nemesis (I use console to give it extra armor and outfits)? I have a RE Nemesis outfit that I want to put on something that chases me. Also is it possible to have Marked for Termination and this mod at the same time so there are more than one nemesis NPCs trying to kill you?

    Anyway I'm glad a few other modders appreciate the need for a nemesis system in Fallout 4. I guess I'll try your mod out.

    Thanks! 
    1. BigBozat
      BigBozat
      • member
      • 20 kudos
      I guess I'm about to find out if Marked for Termination and Escape the Death Stalker play nice together in the sandbox such that you're being simultaneously stalked...

      But, given that:
      - they are both Toro's mods, and
      - Toro has historically made some great stuff that plays nice together (Marked for Term + Subversion + Father Companion, for example, all of which are Toro's)

      ... I'm betting they play just fine together. 

      Now, whether there is any conflict with other Dunwich Borers-related mods, like Children of Ug-Qualtoth, is ???
      Maybe, eventually some previsibines genius will take a crack at doing a compatibility patch somewhere down the road, if needed. 

    2. Desie
      Desie
      • premium
      • 12 kudos
      Happy to hear from another fan. I don't have anything else touching Dunwich so I'm going to dive right in and play these both together! Look forward to any updates you might have!

      Update:
      So I have the Demonic Skull in my inventory. Without spoiling too much, apparently there is a ghost that just insta-killed me. Ghost just comes out of the ground or something LOL. It was really cool but not exactly what I expected. I might save this particular mod for a different playthrough in the future
    3. ToroMontana
      ToroMontana
      • premium
      • 223 kudos
      If you kill its mate Gloomie, it gets angery! Ditches stealth for a more frontal approach. Skull needs to be scrapped ASAP.
    4. Desie
      Desie
      • premium
      • 12 kudos
      Amazing work as always I love this already!
    5. ToroMontana
      ToroMontana
      • premium
      • 223 kudos
      To be fair, it was an Aprils Fools mod, but it is playable and I'm glad you enjoy it. ;)
  5. ToroMontana
    ToroMontana
    • premium
    • 223 kudos
    Oops. A post was hidden by mistake. Feel free to repost.
  6. BigBozat
    BigBozat
    • member
    • 20 kudos
    Damn it! 

    I just fiiiinally finished polishing off that nearly-indestructible Gen5 synth sent by RadNet that looks like my pre-war spouse, after spending countless hours getting chased relentlessly & trying to not get killed by a Supercharged Fatman (all while accompanied by Arnold, er, the Stranger, who btw looks great in Mojave Manhunter gear!) while earning enough levels & perk points to sufficiently craft my Cryolator into something sufficient to terminate that evil f#%! 

    Now I gotta dodge and figure out how to stop Cthulhu's pet Death Stalker?

    At least I still have Arnie, er, the Stranger to protect me.
    1. ShadowMasterLP
      ShadowMasterLP
      • member
      • 1 kudos
      i ha to delete that  mod since since arnold get shot by mot npc and my own bases deffens :( but with all the other mods i have i dont think whoeve is in my way will survie ( only if its stonger then gozilla i foght on spectal iland hehe )
    2. BigBozat
      BigBozat
      • member
      • 20 kudos
      For me, Arnie did get very aggro often with some of the NPCs at certain locations, but they usually were ok given faction alliances. And I never had my owned settlement defenses go off on him.  Hmm...  I know I've got a number of NPC/settler/faction AI tweak mods in the lo, so maybe they interact with the Stranger's follower scripts so he's not triggered?
  7. SomeonemoreStrange
    SomeonemoreStrange
    • member
    • 1 kudos
    I collected the skull an now radomly my head explodes and a glowing deathclaw spans in behind me without me beeing able to do anything about it. Is that how it is suposed to work? If so, where is the joke in it?
    1. Desie
      Desie
      • premium
      • 12 kudos
      Yeah I think having the Demonic Skull makes it so you keep dying in different ways