this would have been helpful have it also has each of the spoken dialogue's internal topic name so it can be used on a say command. which can be used to help fix stucked dialogues by forcing an answer to "naturally" progress the dialogue tree. i managed to do it on skyrim, fixing the carriage system at times.
gotta LOVE the internet and bethesda modding community no matter what you think someone has done... after 7 years this is extremely useful for me i deleted fallout 4 and wanted few voice files for curie to be used in SKYrim for my personal thanks a lot thanks a ton
so I am helping with a mod project, and needed the scripts for FO4. When I downloaded them and tried to open them they were encrypted. Is there some sorta software I should be using with it?
It keeps giving the warning "No voice types found for [INFO:****]". In the export it also says no voice.xwm for a lot of lines. Any idea how to make it work for DLC's like you did with Automatron? I'd really like to use the player lines from Nuka World and Far Harbor for my mod :) thank you in advance.
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My only ask is that you help me insert a Russian accent for the main character as well.
I'm gunna try to do it myself but I've never done any real modding, so I feel like my attempt at something this ambitious might not go too well.
I want to change some characters voices to be like they use a power armor. Is there a way to do it ?
thanks a lot.