I don't know maybe it's something on my end but helmets(most helmets?) don't protect the head at all. Head armor DR doesn't work. I was very confused by this so I enabled the log. For example An Army helmet has the DR of 10 but the log says it has the DR of 0. Adding more DR with the robco patcher makes no difference. I posted the logs in the bug section.
I'd like to know if anyone else have encountered this issue.
will this work for vr? vr has its own seperate version of the address library mod and this mod requires the regular version. im not sure if it will work with the vr edition..
Well, this is a mod that uses a dll. I do not see anything in the changelog. I will assume it has not been updated to 1.10.984, and will not work for me then. Update please?
Unfortunately I don't think he's updated any of his mods for NG. Which sucks, cause I was really excited to get back into the game and play with them. They haven't crashed my game, but stuff like Direct Hit doesn't seem to work. The Robco patch mods however seem to work (?), but still doing testing. Would happily join his pateron if updating for NG was on the cards (*hint* @Zzyxzz)
True damage recalculated the outgoing damage from guns, npcs etc. See the main page regarding BD. I guess that's more of a gameplay overhaul mod with bleeding, headshot damage, etc
Direct hit recalculate the damage you take and the body part it hits.
Tho both have that body part damage involved, I think direct hit is less of an overhaul and more calculated to the armor you wear, how much your chest for example is protected.
Would you make a readme or article telling what do the settings in the .ini do exactly? Maybe I'm an idiot but it is not clear to me what each option does.
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I'd like to know if anyone else have encountered this issue.
True damage recalculated the outgoing damage from guns, npcs etc. See the main page regarding BD. I guess that's more of a gameplay overhaul mod with bleeding, headshot damage, etc
Direct hit recalculate the damage you take and the body part it hits.
Tho both have that body part damage involved, I think direct hit is less of an overhaul and more calculated to the armor you wear, how much your chest for example is protected.