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HautdenLukas

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HautdenLukas

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38 comments

  1. sabster123
    sabster123
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    tried to make a patch for Orphans of the commonwealth, game CTD on startup, reverted back my changes, and gonna wait for someone else to make the patch. LOL
    please make patch for Orphans of the Commonwealth, the kids from that mod just stand around doing nothing. they dont even sandbox properly. 
  2. seraphael
    seraphael
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    Does this mod only address specific named children, or is it compatible with mods that implement children settlers like Simple Settlers (1&2) or Orphans of the Commonwealth?
    1. HautdenLukas
      HautdenLukas
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      This mod only modifies the vanilla settlers. If you use other mods that add children, you'll have to modify these yourself, if they don't already allow free assignment of the children to work items.
    2. seraphael
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      May take a peek under the hood of yours to reverse engineer the changes - when I get around to doing another playthrough. Thanks.
  3. Kojii1989
    Kojii1989
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    Hi
    i started the game without this mod so i have to do the known issues method
    problem is im on survival and there is no console command
    if i go back to very hard to enable the console i wont be able to go back to survival mode
    any tips ?


    Edit:
    i looked for a mod to enable the console command without lowering the difficulty
    this mod:
    https://www.nexusmods.com/fallout4/mods/12556?tab=description

    it worked and the kid now is a good kid
    thanks
    1. HautdenLukas
      HautdenLukas
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      One can also use Unlimited Survival Mode. It enables more than just the console and together with Survival Configuration Menu it provides the best experience to configure Survivability Mode to your liking, at least in my opinion.
    2. Kojii1989
      Kojii1989
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      yeah thanks i think i saw that one before
      its my first survival run i did play very hard like 3 times
      so i kinda wanna experience the thing as is maybe if i go for a 5th run i will use it
  4. XenonTheGreat
    XenonTheGreat
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    It once worked, but doesn't anymore. What could be the problem? is there a recommended load order? I don't see any dependencies.
    1. HautdenLukas
      HautdenLukas
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      If you use other mods that overwrite the same NPC records, they will conflict. In that case, load my mod last or merge the changes. FO4Edit is the tool for that job.

      Also, if you installed my mod AFTER starting a new game, the original NPC script variables will already be saved to your savegame. In that case use the method on the description page to make the children assignable.
  5. AxlVandamnit
    AxlVandamnit
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    For some reason, I cannot assign Marie Wilkins of Somerville to a job. I have not tested the rest yet. If the rest works, then thanks! No room for trust fund children in the Commonwealth.

    Edit: Oh, Tom Wilkins is preassigned to one crop, but is not assignable.
    1. HautdenLukas
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      If you installed the mod after starting a new game, you will need to follow the instructions in the "Known Issues" section of the mod description.
      It's just how the game works. It stores all active script variables in the savegame and if they are modified later by a mod, it has no effect.
  6. savagan888
    savagan888
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    is this esl flagged?
    1. HautdenLukas
      HautdenLukas
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      Yes, of course.
    2. savagan888
      savagan888
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      yeah kinda saw the esl flagged on the download  page..nice mod.. now its plugin  # 768 in  the load order.
  7. MikeCDAMMIT1990
    MikeCDAMMIT1990
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    do i need orphans of the commonwealth?
    1. HautdenLukas
      HautdenLukas
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      I don't use it, but judging by the description, that mod is unrelated to my mod. It just adds more children to the Commonwealth.
  8. Zekiran
    Zekiran
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    I notice that one of the things this mod does is "give them names" - how would this respond /interact with What's Your Name and other such mods? 

    Of course I found THIS one the day AFTER just up and deleting the Nordhagen kid, because even though I stored the crops before doing a scrapall command, he can't be REASSIGNED to them or anything else. :/ Too late for him. But I haven't gotten to Bunker Hill yet.

    But I use both Orphans of the Commonwealth and What's Your Name, and would want to know whether this conflicts before using it, because those are 100% staying in my order.
    1. HautdenLukas
      HautdenLukas
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      In the vanilla game, all of these NPCs were just named "Settler". I found that boring, so I gave them a proper name in their NPC records. "What's Your Name" doesn't mess with these NPC records directly. You should be able to use that mod to give them a different name, should you dislike my selection.
      Keep in mind that if you install my mod on a game in progress, it will not magically fix their workshop variables. You will have to use the workaround mentioned under "Known Issues".
  9. TwilightDB
    TwilightDB
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    Are the children assignable to having their own beds? I noticed at Somerville and nordhagen beach that the children don't or can't sleep in the beds
    1. HautdenLukas
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      Yes, of course. I just checked in Nordhagen Beach and Jimmy was sleeping in his bed. I built them a new house with beds and then scrapped their old beds. He was automatically assigned one of the new beds, but I could still assign another bed.
      The "commandable" flag means that you can assign NPCs to anything, but I wouldn't advise to assign children to some items. The game scales the characters to fit the item and that may look odd for children. 
  10. MazeMaster67
    MazeMaster67
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    Anyone else having issues with this mod reverting settlements back to earlier states? I have not downloaded a mod in ages, but accidentally unemployed one of my child settlers and wanted to get them back working, so downloaded and installed this mod. Now my cleaned up settlements are no longer cleaned up, the mod that fixes their roofs has been overwritten back to busted up roofs and there's clutter strewn all over my nice clean Sanctuary roads again. It happens if I recall any of my previous saves as well, so even uninstalling this mod didn't get them back to their previous beautiful state. Not sure exactly how getting child settlers working could have such a drastic effect, but I'm certainly messed up now.
    1. HautdenLukas
      HautdenLukas
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      This mod does not change any cells or world spaces, so it can't be responsible for the problem.

      Anyway, if you just want to fix one specific child settler, you can always use the workaround from the description page. The mod has no effect on children in existing games, aside from giving them proper names. Their "commandable" flag is already baked in the savegame and has to be set via console.