For now Ill try Make Like a Tree and some grass mods like Natural Grasses and Groundcovers, will se how it will go :) PS. Are there any trees/grass mods that just works with seasons according to your knowledge?
Hi! I use the bat-patch for the entire load order list, but I noticed that in addition to the esp file being created, the esm file is also being changed. What is the difference between season - patch.esp and changes in seasons.esm? Thank you.
This mod is brilliant, the changing landscape is stunning. Is there a way to remove snow in habitated areas i.e. settlements? I can't imagine the settlers enjoy having snow in their houses.
For the life of me I can’t get it to snow in winter. Snow is on the ground but it pretty much just stays sunny/ rains occasionally. It’s now January (in game) and it hasn’t snowed once and my modlist is basically just midnight ride and SS2 so no climate mods. Is snow just exceedingly rare or am I missing something?
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Issue: Snow on undesirable objects.
Collision controls whether or not an object receives snow. Default collision on the bed causes it to receive snow. Altered collision removes it:
Default collision on the Sedan causes it to not receive snow. Altered collision adds it:
This took forever to figure out. Now... how to fix in a way that is not intrusive compatibility wise... this may prove to be a challenge.
Great mod! Kudos & Endorsements.
PS. Are there any trees/grass mods that just works with seasons according to your knowledge?
What textures should I choose in Fomod so that they change correctly depending on the season?
Console Util need only for update Seasonal Grass.
Either way fantastic work!
Great mod!
Does the True Grass mod conflict to the mod?
nvm 2: nvm harder, I was dumb and I missed disabling Luxor's LOD lmao