Allow certain weapons to have an elemental damage module.
Requirements
DLC requirements
DLC name
Automatron
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
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Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
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Changelogs
Version 1.0.0.0
First published on NEXUS.
This is my first time using FO4Edit to create a mod, and many features are still unfamiliar to me. Currently, I've focused on adding module modifications to some weapons. I have tried to choose less impactful areas for replacements. The main elemental damages currently implemented include flame, freeze, shock, toxin, and radiation.
Flame: Ignites the target and has a chance to induce fear, causing the target to flee. (Effect affected by level differences) Freeze: Freezes the target, reduces mobility, and has a chance to induce a frozen effect. Shock: Electrifies the target, causing paralysis. Toxin: Inflicts toxin, resulting in a long-lasting poisoning effect. Radiation: Releases radiation and has a chance to induce a frenzy effect (randomly attacks surrounding targets). Anomaly Radiation: Randomly generates elemental damage (experimental).
All elemental damages take effect only at the moment of impact. The effectiveness of elemental effects may be influenced when some enemies have elemental resistance.
List of weapons currently eligible for modification: Switchblade Combat knife Machete Chinese officer sword Ripper Revolutionary sword Shishkebab Assaultron blade (DLC Automatron) Mr.Handy buzz blade (DLC Automatron) Baseball bat Baton Board Lead pipe Pipe wrench Pool cue Rolling pin Sledgehammer Super sledge Tire iron Walking cane Boxing glove Deathclaw gauntlet Knuckles Power fist 10mm pistol .44 pistol Hunting Rifle Submachine gun Combat rifle Combat shotgun Railway rifle Double-barrel shotgun Minigun