I will not be adding Tank Tweaks to this. I've been sitting on a bunch of variants I made for FGEP months ago and will focus on recreating those now that I am more comfortable with image editing. The next FGEP addon I release will include the Tanks and glowing variants of every ghoul. This will take some time.
Of course, gotta kill em all. Check out the Nemesis Remake mod. Basically Ghoul Deathclaws, I made a standalone version for the author and I think they would fit nicely into your Feral Ghoul level lists. Patch coming soon.
That a boy! I left a comment on FGEP saying how i was disappointed they were removed, so I opted to hand place them myself, so not to conflict with the definitive edition. This will work splended. Kudos!
I actually recommend just using this mod instead of asking me for my hand placed esp. My edit began having weird respawn issues, and the placements weren't much fun after you realize they are only at those locations consistently. This mod makes them special with the leveled list.
They are exact copies of the originals. Making an OG version to use with the Zen Retexture now for more variety, since I really like both textures of the tank.
Is this adding back the tank or replacing it back against the goliath? FGEP is one of those mods who we're mainstays in my load order and me too was a little bit disappointed when they replaced this ghoul with the new goliath. The new goliath is a bit janky when it dies its short legs suddenly doubles in lenght and that texture. They should just let the new goliath exist with the tank coz more variants is much more better right?
Goliath still spawns, I would never replace that beast. Tanks also spawn. I'm looking into incorporating tank tweaks into this so they're not spawning indoors.
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Patch is done. Almost forgot to make this.