Any chance for a See Through Scopes patch in the future? I have been really enjoying this mod so far but I feel like a patch would really take this thing to the next level, anyways still a very cool gun.
Not the same. Similar dimensions. However a .308 round has a much higher pressure. Firing a .308 round in a gun designed for smaller pressures such as the 7.62 NATO will more than likely result in an explosion destroying the rifle as well as either severely injuring yourself or worse.
Re Injection Blocker - Appreciate this being mentioned, I had wondered if this feature was a thing but wouldnt have known what to look for.
Possible stupid question - without appearing in enemy npc lvl lists, would the non-unique base variant of a weapon still turn up elsewhere in the wasteland, or is that entirely up to whether the modmaker hand-placed them somewhere? I'm assuming so else we'd be limited to the uniques only.
There seems to be a weird audio bug with the gun. The rechamber and reload both have no sound, and I have no clue what could be causing this issue. Anyone know how to fix this?
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Any chance for a See Through Scopes patch in the future? I have been really enjoying this mod so far but I feel like a patch would really take this thing to the next level, anyways still a very cool gun.
Any chance for an optional See Through Scopes patch please?
Or is there a way I can dl manually and delete the LL injection script?
Possible stupid question - without appearing in enemy npc lvl lists, would the non-unique base variant of a weapon still turn up elsewhere in the wasteland, or is that entirely up to whether the modmaker hand-placed them somewhere? I'm assuming so else we'd be limited to the uniques only.