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molerats

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molerats

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99 comments

  1. BIOS360
    BIOS360
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    Sticky
    Doesnt works with new update(
    1. molerats
      molerats
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      If it’s not working for some reason try disabling the esp and it should hopefully work fine. I made the plugin on preupdate and am not planning on updating it. Only difference is the helmet won’t take up the face slots
  2. Babaloo321
    Babaloo321
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    Do we need the NEO patch if using the Vanilla Helmet fIle?
    1. molerats
      molerats
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      Nope! It'll work just fine
  3. xanimeman
    xanimeman
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    can you add a stand alone helmet version?
    1. molerats
      molerats
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      Just added a helmet-only version in v1.3 (located in the Optional files)
  4. 5aintt
    5aintt
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    do combat armor texture mods work on this?
    1. molerats
      molerats
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      yeah check the user images for examples
  5. Deshebist39
    Deshebist39
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    You write: "Or you can just delete my helmet mesh and esp from the mod folder".
    I did this - deleted the helmet files from the archive and reinstalled the mod.
    Yes, the return of the vanilla helmet is done.
    But the ability to wear goggles, bandanas, gas masks is not restored.

    Metal armor - similarly.
    1. molerats
      molerats
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      disable or delete the plugins as well
  6. Invakao
    Invakao
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    Hey, I was wondering if you ever got the headlamp to work with the new helmet model?
    1. molerats
      molerats
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      It works with the NEO patch yeah
  7. Vito2021
    Vito2021
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    Is it possible to make a version that keeps the undervest? i like to pretend that the undervest work as a bulletproof vest because the armor doesnt cover the entire torso
    1. molerats
      molerats
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      At this point I’m happy with this mod and have long since moved on but anyone is free to use my meshes for changes like that
    2. Vito2021
      Vito2021
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      ok i have another question, the changes of this mod are just visual right? there are no changes for damage resistance or weight right? sorry english is not my first language
    3. molerats
      molerats
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      yeah just visual except I added the headband/eye/mouth/beard bodyslots to the helmet since my model covers the face. nothing else was touched
    4. Vito2021
      Vito2021
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      Ok thank you
    5. Deshebist39
      Deshebist39
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      I use a patch for vanilla helmet.
      But there is no way to put on glasses/bandans/gas masks together with the helmet.
  8. CALiopeee
    CALiopeee
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    Does this remodel support dismemberment?
    1. molerats
      molerats
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      Yeah dismemberment should be working
    2. CALiopeee
      CALiopeee
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      Thankss! Really love your combat armor remodel,  Should be works with NG update too right? 
  9. Suinier
    Suinier
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    Just tested with a whole slew of the CC paints. Aside from the Reilly's Rangers one, they all seem to look just fine. Nicely done.
    1. molerats
      molerats
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      Nice, the helmet was a bootleg job so doesn’t shock me that a couple look goofy. Thanks for the pics!
  10. MrUnease
    MrUnease
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    Thank you, this is all I've ever wanted. This mod is really great. Kudos to you.
  11. Vividian
    Vividian
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    Hey, the mod only works if i disable CBBE, did i f*#@ up my game again ?
    1. molerats
      molerats
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      Male armor shouldn’t be affected but if CBBE loads after my mod then it probably overwrites the meshes
    2. Vividian
      Vividian
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      Okay, fix was to remove the combat armor from the bodyslide build list.

      Thanks for the great mod.
  12. I disabled and deleted the mod but the chest plate is still the reworked model.
    how can I fix this
    1. molerats
      molerats
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      Hmm that’s odd. Is it the heavy medium or light chest? Or all of em?
    2. all 3, I am using CBBE by changing sternum depth by 1% so get them back to vanilla designs for females, but for male it's bugged
    3. molerats
      molerats
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      No clue why that would be happening. Try reinstalling then uninstalling again maybe?
  13. agitatingskeleton
    agitatingskeleton
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    I can't play without this. Thanks!