This page was last updated on 13 May 2024, 10:49PM
Changelogs
Version 3.0
Bumped version number up to 3.0 to keep all Rebuild mods that require the New Shared Resources (The Rebuild Collection - Shared Resources) starting at v3.0
Implemented workaround for the FO4NG matswap bug so that they are now applied properly.
The previsibine patch is now included in the main file download. USE IT! Place Rebuild_CoastalCottage_Previs.esp at the bottom of your load order and below PRP if you use it.
Version 1.1
None of the changes require new PRP patches or regenerating previsibines.
Restored deleted navmesh
Fixed the "ceiling" in the cave so you don't see sky when looking up.
Moved the grass mounds down so there wasn't a gap between the mound and the landscape.
Slightly modified the navmesh at the top of the stairs to the cave as it seemed like NPCs would get stuck here.
Tried to line up the textures of the walls in the cave to look a bit better.
Fixed the invisible fire barrel.
Fixed the door to the cave so it can be interacted with.
Fixed the gap between the new cave walls and the ground.