About this mod

Reputation is back! Implements a highly integrated, faithful, and reactive version of New Vegas's reputation system, with dynamic consequences, rewards, and more.

Requirements
Permissions and credits
Translations
  • Spanish
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OVERVIEW
REPUTATION HAS RETURNED TO FALLOUT 4.

You now accrue a reputation among the various factions and towns of the Commonwealth! This is a highly faithful and dynamic recreation of New Vegas’s reputation system, incorporated into Fallout 4.

FEATURING
- A highly reactive, and dynamic reputation system, with rewards and consequences!
- Hit-Squads , Gift-Givers, Supply Crates, Idolized Perks, Dynamic Pricing, and more!
- A brand-new dynamic REPUTATION Pip-Boy tab.
- Custom animated and static Pip-Boy icons.
- Configurable and dynamic map marker faction reputation display.
- Custom sound effects by tostikaas.
- Extensive customization in a robust MCM.
- Soft support for modders and patchers to integrate popular faction mods.


ESL-FLAGGED ESM | NO VANILLA EDITS | INSTALL AT ANY TIME | COMPATIBLE WITH NEARLY EVERYTHING



BREAKDOWN
Exactly what it sounds like! Explore the wasteland, make decisions, speak to people, and your faction reputation will react accordingly. You can balance and adjust the mod in the MCM, so you have agency over the system.

HIT SQUADS
- Reaching a very negative reputation with some factions may cause hit squads to start spawning, similar to NCR Ranger Squads or Legionary Assassins in New Vegas.
- These hit squads have two variants. Factions will either patrol in search of you, or they will actively pursue and attack you.
- You can stop these attacks by making peace or amicability with the faction, or by wiping out the faction entirely.
- Hit Squads have one overall cooldown timer for spawning and an individual cooldown for each hit squad, so you will not be spammed with them while fast traveling around the map.

GIFT GIVERS
- Reaching a positive reputation with some factions may cause gift givers to start spawning, similar to the Megaton Settler in Fallout 3.
- These gift givers will give you whatever their faction can provide. Wealthy factions may attempt to buy your favor with lavish gifts and gear, while poorer factions will give you whatever they can offer to show their gratitude, such as the food that they've grown on their land.
- Gift Givers have a cooldown timer for triggering, so you won't be harassed every time you visit a faction location.

SUPPLY CRATES
- Reaching a positive reputation with some factions may provide you with access to their gear, materials, or a tribute chest in your honor. Similar to faction safehouses in New Vegas, such as the NCR Ranger Safehouse or Brotherhood of Steel Safehouse.
- Supply crates are placed in conspicuous spots in the faction's "main area".
- Some factions will lock their crate if you are not eligible for it. Some factions may hide their crate entirely.
- The loot in each supply crate is relevant to the factions wealth and equipment.

IDOLIZED PERKS
- Reaching a very positive reputation with factions will reward you with a unique idolized perk for that faction.
- This perk is only kept if you maintain a very positive reputation with the faction, breaking their trust will cause you to lose the perk.
- Idolized perks are powerful and unique, but not game-breaking or unbalanced. They serve as little cherries-on-top for specific builds, relevant to the faction.
- This feature is inspired by Sweet6Shooter's FNV/TTW mod, Friends With Benefits Perk Pack.

DYNAMIC PRICING
- Faction vendors will change their prices for buying and selling depending on that faction's overall opinion of you.
- If you have a positive reputation, buying will be cheaper and selling will be more profitable.
- If you have a negative reputation, buying will be more expensive and selling will be less profitable.

SALUTES
- Generic NPCs in the more organized or militaristic factions will have a chance to salute you when you look at them, depending on how liked you are.
- Each salute-capable faction has a unique salute or set of unique salute animations that will play when eligible.
- This feature is inspired by pericov1's mod, NCR Salute - ESPless.

CRIME DETECTION
- Actions and crimes are dynamically detected in a number of different ways, for responsiveness.
- Detected crimes include Assault, Murder, Trespassing, Stealing, Intimidations, and more!
- These actions will cause an appropriate amount of infamy gain for the affected faction... but only if you are detected by a member of that faction.

INSTALLATION
Ensure that you install the correct version of each framework for your game version.
The links below will send you to the download page for the correct version of the mod, if you're uncertain.

LAST-GEN / THE MIDNIGHT RIDE
- Random Encounter Framework
- Garden of Eden Papyrus Script Extender
- PipboyTabs | (v1.10.163)
- Spell Perk Item Distributor | (v2.0) and Baka Framework | (v1.10.0)

NEXT-GEN
- Random Encounter Framework
- Garden of Eden Papyrus Script Extender | (Next-Gen)
- PipboyTabs (v1.10.984)
- Spell Perk Item Distributor | (v3.0) and Baka Framework
| (v2.0.1)

That's it!


COMPATIBILITY
REPUTATION is compatible with most mods, due to the lack of vanilla edits. See the section below for the only load order rule.



NOTES
IS THIS COMPATIBLE WITH THE NEXT-GEN UPDATE?
Yes! This mod works on both versions. Just follow the installation instructions above.

WHERE SHOULD I PLACE THIS IN MY LOAD ORDER?
This can be placed anywhere, just make sure that FallUI - Inventory loads anywhere AFTER this mod, if you are using it. If you are not using that mod, then load order is not relevant.

CAN I INSTALL THIS MID-SAVE?
Yes! However, this mod is not retroactive on existing saves. You will not gain fame or infamy from quests and dialogue that you have already completed, but you will for new actions and decisions. You can manually set your alignment with each faction via console commands.

WHAT ABOUT MODDED FACTION / LONDON SUPPORT?
Yes, actually! This mod supports over 60 factions, including vanilla factions.
These modded factions can be enabled very easily, and patches can be created to add reactivity and integration.
Currently, London factions are not included as I haven't played London enough to know what to add.

WHY IS MY REPUTATION TAB BLANK?
That is intentional. You discover factions by visiting their locations, or by earning fame/infamy, same as New Vegas.


NOTE FOR MODDERS
REPUTATION was made with extensive features and support for quest modders/modding utility in mind from the start. If you are a modder who has an idea for a quest mod, or really any mod, that would benefit from interacting with REPUTATION, check out the "repLib.psc" file included in this mod for a full library of very straightforward and documented functions to safely and easily interact with the Player's reputation. You can also post questions about it or message me on nexus or discord, and I'll happily answer.




CREDITS
- LOC (ItsMeJesusHChrist) - For creating the icons and assets used in the thumbnail, banner, and the mod itself. Thank you LOC!
- alegendv1 (yoyoma3010) - For extensive advice, support, debugging, and map marker renaming utility.
- Sebbo:Mixamo in Bethesda Mod School Resources - For creating animations that were used in this mod.
- justreddz - For creating the formal salute animation for the Minutemen.
- WitchsWorkshop - For writing the forgiveness notes and the Pip-Info flavor.
- PrincessAries - For creating custom loadscreen meshes.
- tostikaas - For creating the reputation sound effects in this mod.

- The awesome people behind the Independent Fallout Wiki - For providing extensive documentation and resources on Fallout New Vegas's Reputation.

BETA TESTERS!

Thank you to these people for testing early release builds of this mod, and for providing feedback and early bug reports.
- Ungeziefi
- Ian Klaud
- CSEPteam
- SexyGolfBall69
- Dekompetent
- Diakyuto
- Douie
- Luca (SoleVaultBoy)
- pinedog
- WitchsWorkshop
- Tomes2789


TO EVERYONE ELSE!
Everyone who provided design feedback and encouragement across various discords over the past months.
For helping me make REPUTATION the best that it can be, whether it was through feedback on design, balance, icons, or logic, you helped make the mod what it is today.

I've wanted something like this since I first started playing Fallout 4 on my old PS4 in ~2018. It's a dream to be able to complete and release this project. I hope that you guys enjoy it :)


THANK YOU. ALL OF YOU!